Files
Apr2020-Cpp2Il-Dump/Unity.RenderPipelines.Core.Runtime/UnityEngine/Rendering/NoInterpMinFloatParameter.cs
T
niko 8fc35183db a
2026-04-11 22:19:20 +02:00

45 lines
1.2 KiB
C#

using System;
using System.Diagnostics;
using Cpp2IlInjected;
namespace UnityEngine.Rendering
{
// Token: 0x020000B1 RID: 177
[Token(Token = "0x200007C")]
[DebuggerDisplay("{m_Value} ({m_OverrideState})")]
[Serializable]
public class NoInterpMinFloatParameter : VolumeParameter<float>
{
// Token: 0x170000BF RID: 191
// (get) Token: 0x0600042A RID: 1066 RVA: 0x00003CA8 File Offset: 0x00001EA8
// (set) Token: 0x0600042B RID: 1067 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x1700008C")]
public override float value
{
[Token(Token = "0x6000358")]
[Address(RVA = "0x7634E0", Offset = "0x7622E0", VA = "0x1807634E0", Slot = "12")]
get
{
return 0f;
}
[Token(Token = "0x6000359")]
[Address(RVA = "0x258D320", Offset = "0x258C120", VA = "0x18258D320", Slot = "13")]
set
{
}
}
// Token: 0x0600042C RID: 1068 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x600035A")]
[Address(RVA = "0x258D2B0", Offset = "0x258C0B0", VA = "0x18258D2B0")]
public NoInterpMinFloatParameter(float value, float min, bool overrideState = false)
{
}
// Token: 0x04000251 RID: 593
[FieldOffset(Offset = "0x20")]
[Token(Token = "0x40001BC")]
public float min;
}
}