Files
Apr2020-Cpp2Il-Dump/Unity.RenderPipelines.Core.Runtime/Utilities/MaterialQuality.cs
T
niko 8fc35183db a
2026-04-11 22:19:20 +02:00

22 lines
386 B
C#

using System;
using Cpp2IlInjected;
namespace Utilities
{
// Token: 0x02000005 RID: 5
[Token(Token = "0x2000005")]
[Flags]
public enum MaterialQuality
{
// Token: 0x04000003 RID: 3
[Token(Token = "0x4000003")]
Low = 1,
// Token: 0x04000004 RID: 4
[Token(Token = "0x4000004")]
Medium = 2,
// Token: 0x04000005 RID: 5
[Token(Token = "0x4000005")]
High = 4
}
}