165 lines
5.1 KiB
C#
165 lines
5.1 KiB
C#
using System;
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using Cpp2IlInjected;
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using UnityEngine.Rendering;
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using UnityEngine.Rendering.Universal;
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using UnityEngine.Rendering.Universal.Internal;
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namespace UnityEngine.Experimental.Rendering.Universal
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{
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// Token: 0x020000B8 RID: 184
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[Token(Token = "0x2000098")]
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internal class Renderer2D : ScriptableRenderer
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{
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// Token: 0x170000E2 RID: 226
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// (get) Token: 0x0600038C RID: 908 RVA: 0x00003E58 File Offset: 0x00002058
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[Token(Token = "0x170000DF")]
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internal bool createColorTexture
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{
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[Token(Token = "0x6000367")]
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[Address(RVA = "0xFD8EB0", Offset = "0xFD7CB0", VA = "0x180FD8EB0")]
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get
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{
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return default(bool);
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}
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}
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// Token: 0x170000E3 RID: 227
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// (get) Token: 0x0600038D RID: 909 RVA: 0x00003E70 File Offset: 0x00002070
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[Token(Token = "0x170000E0")]
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internal bool createDepthTexture
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{
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[Token(Token = "0x6000368")]
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[Address(RVA = "0x13827E0", Offset = "0x13815E0", VA = "0x1813827E0")]
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get
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{
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return default(bool);
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}
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}
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// Token: 0x0600038E RID: 910 RVA: 0x00002050 File Offset: 0x00000250
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[Token(Token = "0x6000369")]
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[Address(RVA = "0x227BA00", Offset = "0x227A800", VA = "0x18227BA00")]
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public Renderer2D(Renderer2DData data)
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{
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}
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// Token: 0x0600038F RID: 911 RVA: 0x00002050 File Offset: 0x00000250
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[Token(Token = "0x600036A")]
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[Address(RVA = "0x227B250", Offset = "0x227A050", VA = "0x18227B250", Slot = "5")]
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protected override void Dispose(bool disposing)
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{
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}
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// Token: 0x06000390 RID: 912 RVA: 0x00002052 File Offset: 0x00000252
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[Token(Token = "0x600036B")]
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[Address(RVA = "0x8C1910", Offset = "0x8C0710", VA = "0x1808C1910")]
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public Renderer2DData GetRenderer2DData()
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{
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return null;
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}
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// Token: 0x06000391 RID: 913 RVA: 0x00002050 File Offset: 0x00000250
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[Token(Token = "0x600036C")]
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[Address(RVA = "0x227AF30", Offset = "0x2279D30", VA = "0x18227AF30")]
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private void CreateRenderTextures(ref CameraData cameraData, bool forceCreateColorTexture, FilterMode colorTextureFilterMode, CommandBuffer cmd, out RenderTargetHandle colorTargetHandle, out RenderTargetHandle depthTargetHandle)
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{
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}
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// Token: 0x06000392 RID: 914 RVA: 0x00002050 File Offset: 0x00000250
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[Token(Token = "0x600036D")]
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[Address(RVA = "0x227B370", Offset = "0x227A170", VA = "0x18227B370", Slot = "6")]
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public override void Setup(ScriptableRenderContext context, ref RenderingData renderingData)
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{
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}
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// Token: 0x06000393 RID: 915 RVA: 0x00002050 File Offset: 0x00000250
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[Token(Token = "0x600036E")]
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[Address(RVA = "0x227B310", Offset = "0x227A110", VA = "0x18227B310", Slot = "8")]
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public override void SetupCullingParameters(ref ScriptableCullingParameters cullingParameters, ref CameraData cameraData)
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{
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}
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// Token: 0x06000394 RID: 916 RVA: 0x00002050 File Offset: 0x00000250
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[Token(Token = "0x600036F")]
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[Address(RVA = "0x227B2B0", Offset = "0x227A0B0", VA = "0x18227B2B0", Slot = "10")]
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public override void FinishRendering(CommandBuffer cmd)
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{
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}
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// Token: 0x040004AB RID: 1195
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[FieldOffset(Offset = "0x80")]
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[Token(Token = "0x40003D2")]
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private ColorGradingLutPass m_ColorGradingLutPass;
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// Token: 0x040004AC RID: 1196
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[FieldOffset(Offset = "0x88")]
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[Token(Token = "0x40003D3")]
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private Render2DLightingPass m_Render2DLightingPass;
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// Token: 0x040004AD RID: 1197
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[FieldOffset(Offset = "0x90")]
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[Token(Token = "0x40003D4")]
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private PostProcessPass m_PostProcessPass;
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// Token: 0x040004AE RID: 1198
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[FieldOffset(Offset = "0x98")]
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[Token(Token = "0x40003D5")]
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private FinalBlitPass m_FinalBlitPass;
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// Token: 0x040004AF RID: 1199
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[FieldOffset(Offset = "0xA0")]
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[Token(Token = "0x40003D6")]
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private PostProcessPass m_FinalPostProcessPass;
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// Token: 0x040004B0 RID: 1200
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[FieldOffset(Offset = "0xA8")]
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[Token(Token = "0x40003D7")]
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private PostProcessPassCompat m_PostProcessPassCompat;
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// Token: 0x040004B1 RID: 1201
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[FieldOffset(Offset = "0xB0")]
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[Token(Token = "0x40003D8")]
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private bool m_UseDepthStencilBuffer;
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// Token: 0x040004B2 RID: 1202
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[FieldOffset(Offset = "0xB1")]
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[Token(Token = "0x40003D9")]
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private bool m_CreateColorTexture;
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// Token: 0x040004B3 RID: 1203
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[FieldOffset(Offset = "0xB2")]
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[Token(Token = "0x40003DA")]
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private bool m_CreateDepthTexture;
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// Token: 0x040004B4 RID: 1204
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[FieldOffset(Offset = "0xB4")]
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[Token(Token = "0x40003DB")]
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private readonly RenderTargetHandle k_ColorTextureHandle;
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// Token: 0x040004B5 RID: 1205
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[FieldOffset(Offset = "0xB8")]
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[Token(Token = "0x40003DC")]
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private readonly RenderTargetHandle k_DepthTextureHandle;
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// Token: 0x040004B6 RID: 1206
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[FieldOffset(Offset = "0xBC")]
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[Token(Token = "0x40003DD")]
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private readonly RenderTargetHandle k_AfterPostProcessColorHandle;
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// Token: 0x040004B7 RID: 1207
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[FieldOffset(Offset = "0xC0")]
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[Token(Token = "0x40003DE")]
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private readonly RenderTargetHandle k_ColorGradingLutHandle;
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// Token: 0x040004B8 RID: 1208
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[FieldOffset(Offset = "0xC8")]
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[Token(Token = "0x40003DF")]
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private Material m_BlitMaterial;
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// Token: 0x040004B9 RID: 1209
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[FieldOffset(Offset = "0xD0")]
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[Token(Token = "0x40003E0")]
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private Renderer2DData m_Renderer2DData;
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}
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}
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