Files
Apr2020-Cpp2Il-Dump/Unity.RenderPipelines.Universal.Runtime/UnityEngine/Rendering/Universal/DepthOfFieldMode.cs
T
niko 8fc35183db a
2026-04-11 22:19:20 +02:00

21 lines
398 B
C#

using System;
using Cpp2IlInjected;
namespace UnityEngine.Rendering.Universal
{
// Token: 0x0200003C RID: 60
[Token(Token = "0x2000036")]
public enum DepthOfFieldMode
{
// Token: 0x0400014B RID: 331
[Token(Token = "0x4000128")]
Off,
// Token: 0x0400014C RID: 332
[Token(Token = "0x4000129")]
Gaussian,
// Token: 0x0400014D RID: 333
[Token(Token = "0x400012A")]
Bokeh
}
}