Files
Apr2020-Cpp2Il-Dump/Unity.RenderPipelines.Universal.Runtime/UnityEngine/Rendering/Universal/DepthTextureRenderMode.cs
T
niko 8fc35183db a
2026-04-11 22:19:20 +02:00

21 lines
410 B
C#

using System;
using Cpp2IlInjected;
namespace UnityEngine.Rendering.Universal
{
// Token: 0x02000017 RID: 23
[Token(Token = "0x2000015")]
public enum DepthTextureRenderMode
{
// Token: 0x0400004C RID: 76
[Token(Token = "0x400003D")]
Required,
// Token: 0x0400004D RID: 77
[Token(Token = "0x400003E")]
Automatic,
// Token: 0x0400004E RID: 78
[Token(Token = "0x400003F")]
Disabled
}
}