Files
Apr2020-Cpp2Il-Dump/Unity.RenderPipelines.Universal.Runtime/UnityEngine/Rendering/Universal/LODScalingQualityLevel.cs
T
niko 8fc35183db a
2026-04-11 22:19:20 +02:00

18 lines
334 B
C#

using System;
using Cpp2IlInjected;
namespace UnityEngine.Rendering.Universal
{
// Token: 0x0200000C RID: 12
[Token(Token = "0x200000A")]
public enum LODScalingQualityLevel
{
// Token: 0x0400001C RID: 28
[Token(Token = "0x400000D")]
Optimized,
// Token: 0x0400001D RID: 29
[Token(Token = "0x400000E")]
Normal
}
}