Files
Apr2020-Cpp2Il-Dump/Unity.RenderPipelines.Universal.Runtime/UnityEngine/Rendering/Universal/LightRenderingMode.cs
T
niko 8fc35183db a
2026-04-11 22:19:20 +02:00

23 lines
501 B
C#

using System;
using Cpp2IlInjected;
using UnityEngine.Scripting.APIUpdating;
namespace UnityEngine.Rendering.Universal
{
// Token: 0x02000020 RID: 32
[Token(Token = "0x200001E")]
[MovedFrom("UnityEngine.Rendering.LWRP")]
public enum LightRenderingMode
{
// Token: 0x04000075 RID: 117
[Token(Token = "0x4000066")]
Disabled,
// Token: 0x04000076 RID: 118
[Token(Token = "0x4000067")]
PerVertex = 2,
// Token: 0x04000077 RID: 119
[Token(Token = "0x4000068")]
PerPixel = 1
}
}