Files
Apr2020-Cpp2Il-Dump/Unity.RenderPipelines.Universal.Runtime/UnityEngine/Rendering/Universal/PostProcessPassCompat.cs
T
niko 8fc35183db a
2026-04-11 22:19:20 +02:00

61 lines
1.9 KiB
C#

using System;
using Cpp2IlInjected;
namespace UnityEngine.Rendering.Universal
{
// Token: 0x0200005A RID: 90
[Token(Token = "0x2000052")]
internal class PostProcessPassCompat : ScriptableRenderPass
{
// Token: 0x0600011C RID: 284 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x6000111")]
[Address(RVA = "0x1F268C0", Offset = "0x1F256C0", VA = "0x181F268C0")]
public PostProcessPassCompat(RenderPassEvent evt, bool renderOpaques = false)
{
}
// Token: 0x0600011D RID: 285 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x6000112")]
[Address(RVA = "0x1F26890", Offset = "0x1F25690", VA = "0x181F26890")]
public void Setup(RenderTextureDescriptor baseDescriptor, RenderTargetHandle sourceHandle, RenderTargetHandle destinationHandle)
{
}
// Token: 0x0600011E RID: 286 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x6000113")]
[Address(RVA = "0x1F265E0", Offset = "0x1F253E0", VA = "0x181F265E0", Slot = "7")]
public override void Execute(ScriptableRenderContext context, ref RenderingData renderingData)
{
}
// Token: 0x040001B3 RID: 435
[FieldOffset(Offset = "0x68")]
[Token(Token = "0x400018B")]
private RenderTargetHandle m_Source;
// Token: 0x040001B4 RID: 436
[FieldOffset(Offset = "0x6C")]
[Token(Token = "0x400018C")]
private RenderTargetHandle m_Destination;
// Token: 0x040001B5 RID: 437
[FieldOffset(Offset = "0x70")]
[Token(Token = "0x400018D")]
private RenderTextureDescriptor m_Descriptor;
// Token: 0x040001B6 RID: 438
[FieldOffset(Offset = "0xA4")]
[Token(Token = "0x400018E")]
private RenderTargetHandle m_TemporaryColorTexture;
// Token: 0x040001B7 RID: 439
[FieldOffset(Offset = "0xA8")]
[Token(Token = "0x400018F")]
private bool m_IsOpaquePostProcessing;
// Token: 0x040001B8 RID: 440
[Token(Token = "0x4000190")]
private const string k_RenderPostProcessingTag = "Render PostProcessing Effects (Compat)";
}
}