Files
Apr2020-Cpp2Il-Dump/Unity.RenderPipelines.Universal.Runtime/UnityEngine/Rendering/Universal/RenderingData.cs
T
niko 8fc35183db a
2026-04-11 22:19:20 +02:00

59 lines
1.5 KiB
C#

using System;
using Cpp2IlInjected;
using UnityEngine.Scripting.APIUpdating;
namespace UnityEngine.Rendering.Universal
{
// Token: 0x0200007E RID: 126
[Token(Token = "0x2000070")]
[MovedFrom("UnityEngine.Rendering.LWRP")]
public struct RenderingData
{
// Token: 0x0400026E RID: 622
[FieldOffset(Offset = "0x0")]
[Token(Token = "0x4000232")]
public CullingResults cullResults;
// Token: 0x0400026F RID: 623
[FieldOffset(Offset = "0x10")]
[Token(Token = "0x4000233")]
public CameraData cameraData;
// Token: 0x04000270 RID: 624
[FieldOffset(Offset = "0x178")]
[Token(Token = "0x4000234")]
public LightData lightData;
// Token: 0x04000271 RID: 625
[FieldOffset(Offset = "0x198")]
[Token(Token = "0x4000235")]
public ShadowData shadowData;
// Token: 0x04000272 RID: 626
[FieldOffset(Offset = "0x1D8")]
[Token(Token = "0x4000236")]
public PostProcessingData postProcessingData;
// Token: 0x04000273 RID: 627
[FieldOffset(Offset = "0x1E0")]
[Token(Token = "0x4000237")]
public bool supportsDynamicBatching;
// Token: 0x04000274 RID: 628
[FieldOffset(Offset = "0x1E4")]
[Token(Token = "0x4000238")]
public PerObjectData perObjectData;
// Token: 0x04000275 RID: 629
[FieldOffset(Offset = "0x1E8")]
[Token(Token = "0x4000239")]
[Obsolete]
public bool killAlphaInFinalBlit;
// Token: 0x04000276 RID: 630
[FieldOffset(Offset = "0x1E9")]
[Token(Token = "0x400023A")]
public bool postProcessingEnabled;
}
}