Files
Apr2020-Cpp2Il-Dump/Unity.RenderPipelines.Universal.Runtime/UnityEngine/Rendering/Universal/RenderingUtils.cs
T
niko 8fc35183db a
2026-04-11 22:19:20 +02:00

216 lines
7.1 KiB
C#

using System;
using System.Collections.Generic;
using System.Diagnostics;
using Cpp2IlInjected;
using UnityEngine.Experimental.Rendering;
using UnityEngine.Rendering.PostProcessing;
using UnityEngine.Scripting.APIUpdating;
namespace UnityEngine.Rendering.Universal
{
// Token: 0x02000062 RID: 98
[Token(Token = "0x2000059")]
[MovedFrom("UnityEngine.Rendering.LWRP")]
public static class RenderingUtils
{
// Token: 0x17000072 RID: 114
// (get) Token: 0x06000154 RID: 340 RVA: 0x00002052 File Offset: 0x00000252
[Token(Token = "0x17000072")]
public static Mesh fullscreenMesh
{
[Token(Token = "0x6000148")]
[Address(RVA = "0x1F28CB0", Offset = "0x1F27AB0", VA = "0x181F28CB0")]
get
{
return null;
}
}
// Token: 0x17000073 RID: 115
// (get) Token: 0x06000155 RID: 341 RVA: 0x00002052 File Offset: 0x00000252
[Token(Token = "0x17000073")]
[Obsolete]
public static PostProcessRenderContext postProcessRenderContext
{
[Token(Token = "0x6000149")]
[Address(RVA = "0x1F29130", Offset = "0x1F27F30", VA = "0x181F29130")]
get
{
return null;
}
}
// Token: 0x17000074 RID: 116
// (get) Token: 0x06000156 RID: 342 RVA: 0x00002DD8 File Offset: 0x00000FD8
[Token(Token = "0x17000074")]
internal static bool useStructuredBuffer
{
[Token(Token = "0x600014A")]
[Address(RVA = "0x403930", Offset = "0x402730", VA = "0x180403930")]
get
{
return default(bool);
}
}
// Token: 0x17000075 RID: 117
// (get) Token: 0x06000157 RID: 343 RVA: 0x00002052 File Offset: 0x00000252
[Token(Token = "0x17000075")]
private static Material errorMaterial
{
[Token(Token = "0x600014B")]
[Address(RVA = "0x1F28B60", Offset = "0x1F27960", VA = "0x181F28B60")]
get
{
return null;
}
}
// Token: 0x06000158 RID: 344 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x600014C")]
[Address(RVA = "0x1F283E0", Offset = "0x1F271E0", VA = "0x181F283E0")]
public static void SetViewAndProjectionMatrices(CommandBuffer cmd, Matrix4x4 viewMatrix, Matrix4x4 projectionMatrix, bool setInverseMatrices)
{
}
// Token: 0x06000159 RID: 345 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x600014D")]
[Address(RVA = "0x1F27E20", Offset = "0x1F26C20", VA = "0x181F27E20")]
internal static void RenderPostProcessingCompat(CommandBuffer cmd, ref CameraData cameraData, RenderTextureDescriptor sourceDescriptor, RenderTargetIdentifier source, RenderTargetIdentifier destination, bool opaqueOnly, bool flip)
{
}
// Token: 0x0600015A RID: 346 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x600014E")]
[Address(RVA = "0x1F279F0", Offset = "0x1F267F0", VA = "0x181F279F0")]
[Conditional("DEVELOPMENT_BUILD")]
[Conditional("UNITY_EDITOR")]
internal static void RenderObjectsWithError(ScriptableRenderContext context, ref CullingResults cullResults, Camera camera, FilteringSettings filterSettings, SortingCriteria sortFlags)
{
}
// Token: 0x0600015B RID: 347 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x600014F")]
[Address(RVA = "0x1F27270", Offset = "0x1F26070", VA = "0x181F27270")]
internal static void ClearSystemInfoCache()
{
}
// Token: 0x0600015C RID: 348 RVA: 0x00002DF0 File Offset: 0x00000FF0
[Token(Token = "0x6000150")]
[Address(RVA = "0x1F28860", Offset = "0x1F27660", VA = "0x181F28860")]
public static bool SupportsRenderTextureFormat(RenderTextureFormat format)
{
return default(bool);
}
// Token: 0x0600015D RID: 349 RVA: 0x00002E08 File Offset: 0x00001008
[Token(Token = "0x6000151")]
[Address(RVA = "0x1F28760", Offset = "0x1F27560", VA = "0x181F28760")]
public static bool SupportsGraphicsFormat(GraphicsFormat format, FormatUsage usage)
{
return default(bool);
}
// Token: 0x0600015E RID: 350 RVA: 0x00002E20 File Offset: 0x00001020
[Token(Token = "0x6000152")]
[Address(RVA = "0x1F27590", Offset = "0x1F26390", VA = "0x181F27590")]
internal static int GetLastValidColorBufferIndex(RenderTargetIdentifier[] colorBuffers)
{
return 0;
}
// Token: 0x0600015F RID: 351 RVA: 0x00002E38 File Offset: 0x00001038
[Token(Token = "0x6000153")]
[Address(RVA = "0x1F276A0", Offset = "0x1F264A0", VA = "0x181F276A0")]
internal static uint GetValidColorBufferCount(RenderTargetIdentifier[] colorBuffers)
{
return 0U;
}
// Token: 0x06000160 RID: 352 RVA: 0x00002E50 File Offset: 0x00001050
[Token(Token = "0x6000154")]
[Address(RVA = "0x1F27870", Offset = "0x1F26670", VA = "0x181F27870")]
internal static bool IsMRT(RenderTargetIdentifier[] colorBuffers)
{
return default(bool);
}
// Token: 0x06000161 RID: 353 RVA: 0x00002E68 File Offset: 0x00001068
[Token(Token = "0x6000155")]
[Address(RVA = "0x1F27310", Offset = "0x1F26110", VA = "0x181F27310")]
internal static bool Contains(RenderTargetIdentifier[] source, RenderTargetIdentifier value)
{
return default(bool);
}
// Token: 0x06000162 RID: 354 RVA: 0x00002E80 File Offset: 0x00001080
[Token(Token = "0x6000156")]
[Address(RVA = "0x1F277A0", Offset = "0x1F265A0", VA = "0x181F277A0")]
internal static int IndexOf(RenderTargetIdentifier[] source, RenderTargetIdentifier value)
{
return 0;
}
// Token: 0x06000163 RID: 355 RVA: 0x00002E98 File Offset: 0x00001098
[Token(Token = "0x6000157")]
[Address(RVA = "0x1F273E0", Offset = "0x1F261E0", VA = "0x181F273E0")]
internal static uint CountDistinct(RenderTargetIdentifier[] source, RenderTargetIdentifier value)
{
return 0U;
}
// Token: 0x06000164 RID: 356 RVA: 0x00002EB0 File Offset: 0x000010B0
[Token(Token = "0x6000158")]
[Address(RVA = "0x1F278D0", Offset = "0x1F266D0", VA = "0x181F278D0")]
internal static int LastValid(RenderTargetIdentifier[] source)
{
return 0;
}
// Token: 0x06000165 RID: 357 RVA: 0x00002EC8 File Offset: 0x000010C8
[Token(Token = "0x6000159")]
[Address(RVA = "0x1F27300", Offset = "0x1F26100", VA = "0x181F27300")]
internal static bool Contains(ClearFlag a, ClearFlag b)
{
return default(bool);
}
// Token: 0x06000166 RID: 358 RVA: 0x00002EE0 File Offset: 0x000010E0
[Token(Token = "0x600015A")]
[Address(RVA = "0x1F282E0", Offset = "0x1F270E0", VA = "0x181F282E0")]
internal static bool SequenceEqual(RenderTargetIdentifier[] left, RenderTargetIdentifier[] right)
{
return default(bool);
}
// Token: 0x040001DD RID: 477
[Token(Token = "0x40001B0")]
private static List<ShaderTagId> m_LegacyShaderPassNames;
// Token: 0x040001DE RID: 478
[Token(Token = "0x40001B1")]
private static Mesh s_FullscreenMesh;
// Token: 0x040001DF RID: 479
[Token(Token = "0x40001B2")]
private static readonly int m_PostProcessingTemporaryTargetId;
// Token: 0x040001E0 RID: 480
[Token(Token = "0x40001B3")]
private static PostProcessRenderContext m_PostProcessRenderContext;
// Token: 0x040001E1 RID: 481
[Token(Token = "0x40001B4")]
private static Material s_ErrorMaterial;
// Token: 0x040001E2 RID: 482
[Token(Token = "0x40001B5")]
private static Dictionary<RenderTextureFormat, bool> m_RenderTextureFormatSupport;
// Token: 0x040001E3 RID: 483
[Token(Token = "0x40001B6")]
private static Dictionary<GraphicsFormat, bool> m_GraphicsFormatSupport;
}
}