Files
Apr2020-Cpp2Il-Dump/Unity.RenderPipelines.Universal.Runtime/UnityEngine/Rendering/Universal/UniversalRenderPipelineAsset.cs
T
niko 8fc35183db a
2026-04-11 22:19:20 +02:00

1197 lines
32 KiB
C#

using System;
using System.ComponentModel;
using Cpp2IlInjected;
namespace UnityEngine.Rendering.Universal
{
// Token: 0x02000026 RID: 38
[Token(Token = "0x2000024")]
[ExcludeFromPreset]
public class UniversalRenderPipelineAsset : RenderPipelineAsset, ISerializationCallbackReceiver
{
// Token: 0x0600003C RID: 60 RVA: 0x00002052 File Offset: 0x00000252
[Token(Token = "0x600003A")]
[Address(RVA = "0x1F350D0", Offset = "0x1F33ED0", VA = "0x181F350D0")]
public ScriptableRendererData LoadBuiltinRendererData(RendererType type = RendererType.ForwardRenderer)
{
return null;
}
// Token: 0x0600003D RID: 61 RVA: 0x00002052 File Offset: 0x00000252
[Token(Token = "0x600003B")]
[Address(RVA = "0x1F34AB0", Offset = "0x1F338B0", VA = "0x181F34AB0", Slot = "22")]
protected override RenderPipeline CreatePipeline()
{
return null;
}
// Token: 0x0600003E RID: 62 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x600003C")]
[Address(RVA = "0x1F34D90", Offset = "0x1F33B90", VA = "0x181F34D90")]
private void DestroyRenderers()
{
}
// Token: 0x0600003F RID: 63 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x600003D")]
[Address(RVA = "0x1F352B0", Offset = "0x1F340B0", VA = "0x181F352B0", Slot = "23")]
protected override void OnValidate()
{
}
// Token: 0x06000040 RID: 64 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x600003E")]
[Address(RVA = "0x1F35230", Offset = "0x1F34030", VA = "0x181F35230", Slot = "24")]
protected override void OnDisable()
{
}
// Token: 0x06000041 RID: 65 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x600003F")]
[Address(RVA = "0x1F34C10", Offset = "0x1F33A10", VA = "0x181F34C10")]
private void CreateRenderers()
{
}
// Token: 0x06000042 RID: 66 RVA: 0x00002052 File Offset: 0x00000252
[Token(Token = "0x6000040")]
[Address(RVA = "0x43E630", Offset = "0x43D430", VA = "0x18043E630")]
private Material GetMaterial(DefaultMaterialType materialType)
{
return null;
}
// Token: 0x1700002C RID: 44
// (get) Token: 0x06000043 RID: 67 RVA: 0x00002052 File Offset: 0x00000252
[Token(Token = "0x1700002C")]
public ScriptableRenderer scriptableRenderer
{
[Token(Token = "0x6000041")]
[Address(RVA = "0x1F35B00", Offset = "0x1F34900", VA = "0x181F35B00")]
get
{
return null;
}
}
// Token: 0x06000044 RID: 68 RVA: 0x00002052 File Offset: 0x00000252
[Token(Token = "0x6000042")]
[Address(RVA = "0x1F34DF0", Offset = "0x1F33BF0", VA = "0x181F34DF0")]
public ScriptableRenderer GetRenderer(int index)
{
return null;
}
// Token: 0x1700002D RID: 45
// (get) Token: 0x06000045 RID: 69 RVA: 0x00002052 File Offset: 0x00000252
[Token(Token = "0x1700002D")]
internal ScriptableRendererData scriptableRendererData
{
[Token(Token = "0x6000043")]
[Address(RVA = "0x1F35A30", Offset = "0x1F34830", VA = "0x181F35A30")]
get
{
return null;
}
}
// Token: 0x1700002E RID: 46
// (get) Token: 0x06000046 RID: 70 RVA: 0x00002052 File Offset: 0x00000252
[Token(Token = "0x1700002E")]
internal int[] rendererIndexList
{
[Token(Token = "0x6000044")]
[Address(RVA = "0x1F359A0", Offset = "0x1F347A0", VA = "0x181F359A0")]
get
{
return null;
}
}
// Token: 0x1700002F RID: 47
// (get) Token: 0x06000047 RID: 71 RVA: 0x000022F8 File Offset: 0x000004F8
// (set) Token: 0x06000048 RID: 72 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x1700002F")]
public RenderFeaturesetOption renderFeatureset
{
[Token(Token = "0x6000045")]
[Address(RVA = "0x52E530", Offset = "0x52D330", VA = "0x18052E530")]
get
{
return RenderFeaturesetOption.Mobile;
}
[Token(Token = "0x6000046")]
[Address(RVA = "0x403B20", Offset = "0x402920", VA = "0x180403B20")]
set
{
}
}
// Token: 0x17000030 RID: 48
// (get) Token: 0x06000049 RID: 73 RVA: 0x00002310 File Offset: 0x00000510
// (set) Token: 0x0600004A RID: 74 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x17000030")]
public PostProcessingOption postProcessing
{
[Token(Token = "0x6000047")]
[Address(RVA = "0x3FFBD0", Offset = "0x3FE9D0", VA = "0x1803FFBD0")]
get
{
return PostProcessingOption.None;
}
[Token(Token = "0x6000048")]
[Address(RVA = "0x6CBD70", Offset = "0x6CAB70", VA = "0x1806CBD70")]
set
{
}
}
// Token: 0x17000031 RID: 49
// (get) Token: 0x0600004B RID: 75 RVA: 0x00002328 File Offset: 0x00000528
// (set) Token: 0x0600004C RID: 76 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x17000031")]
public DepthTextureRenderMode depthTextureMode
{
[Token(Token = "0x6000049")]
[Address(RVA = "0x6CBD20", Offset = "0x6CAB20", VA = "0x1806CBD20")]
get
{
return DepthTextureRenderMode.Required;
}
[Token(Token = "0x600004A")]
[Address(RVA = "0x6CBDA0", Offset = "0x6CABA0", VA = "0x1806CBDA0")]
set
{
}
}
// Token: 0x17000032 RID: 50
// (get) Token: 0x0600004D RID: 77 RVA: 0x00002340 File Offset: 0x00000540
// (set) Token: 0x0600004E RID: 78 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x17000032")]
public OpaqueTextureRenderMode opaqueTextureMode
{
[Token(Token = "0x600004B")]
[Address(RVA = "0x3FA190", Offset = "0x3F8F90", VA = "0x1803FA190")]
get
{
return OpaqueTextureRenderMode.Required;
}
[Token(Token = "0x600004C")]
[Address(RVA = "0x568560", Offset = "0x567360", VA = "0x180568560")]
set
{
}
}
// Token: 0x17000033 RID: 51
// (get) Token: 0x0600004F RID: 79 RVA: 0x00002358 File Offset: 0x00000558
// (set) Token: 0x06000050 RID: 80 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x17000033")]
public NormalMappingOption normalMapping
{
[Token(Token = "0x600004D")]
[Address(RVA = "0x7FA0A0", Offset = "0x7F8EA0", VA = "0x1807FA0A0")]
get
{
return NormalMappingOption.Enabled;
}
[Token(Token = "0x600004E")]
[Address(RVA = "0x687280", Offset = "0x686080", VA = "0x180687280")]
set
{
}
}
// Token: 0x17000034 RID: 52
// (get) Token: 0x06000051 RID: 81 RVA: 0x00002370 File Offset: 0x00000570
[Token(Token = "0x17000034")]
public Downsampling opaqueDownsampling
{
[Token(Token = "0x600004F")]
[Address(RVA = "0xD17AD0", Offset = "0xD168D0", VA = "0x180D17AD0")]
get
{
return Downsampling.None;
}
}
// Token: 0x17000035 RID: 53
// (get) Token: 0x06000052 RID: 82 RVA: 0x00002388 File Offset: 0x00000588
[Token(Token = "0x17000035")]
public bool supportsTerrainHoles
{
[Token(Token = "0x6000050")]
[Address(RVA = "0x7C5A70", Offset = "0x7C4870", VA = "0x1807C5A70")]
get
{
return default(bool);
}
}
// Token: 0x17000036 RID: 54
// (get) Token: 0x06000053 RID: 83 RVA: 0x000023A0 File Offset: 0x000005A0
// (set) Token: 0x06000054 RID: 84 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x17000036")]
public bool supportsHDR
{
[Token(Token = "0x6000051")]
[Address(RVA = "0x1F35D30", Offset = "0x1F34B30", VA = "0x181F35D30")]
get
{
return default(bool);
}
[Token(Token = "0x6000052")]
[Address(RVA = "0x1F35FC0", Offset = "0x1F34DC0", VA = "0x181F35FC0")]
set
{
}
}
// Token: 0x17000037 RID: 55
// (get) Token: 0x06000055 RID: 85 RVA: 0x000023B8 File Offset: 0x000005B8
// (set) Token: 0x06000056 RID: 86 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x17000037")]
public int msaaSampleCount
{
[Token(Token = "0x6000053")]
[Address(RVA = "0x567200", Offset = "0x566000", VA = "0x180567200")]
get
{
return 0;
}
[Token(Token = "0x6000054")]
[Address(RVA = "0x5674A0", Offset = "0x5662A0", VA = "0x1805674A0")]
set
{
}
}
// Token: 0x17000038 RID: 56
// (get) Token: 0x06000057 RID: 87 RVA: 0x000023D0 File Offset: 0x000005D0
// (set) Token: 0x06000058 RID: 88 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x17000038")]
public float renderScale
{
[Token(Token = "0x6000055")]
[Address(RVA = "0x9FDEA0", Offset = "0x9FCCA0", VA = "0x1809FDEA0")]
get
{
return 0f;
}
[Token(Token = "0x6000056")]
[Address(RVA = "0x1F35E90", Offset = "0x1F34C90", VA = "0x181F35E90")]
set
{
}
}
// Token: 0x17000039 RID: 57
// (get) Token: 0x06000059 RID: 89 RVA: 0x00002052 File Offset: 0x00000252
[Token(Token = "0x17000039")]
public RecRoomQualityConfig RecRoomQualityConfig
{
[Token(Token = "0x6000057")]
[Address(RVA = "0x4335D0", Offset = "0x4323D0", VA = "0x1804335D0")]
get
{
return null;
}
}
// Token: 0x1700003A RID: 58
// (get) Token: 0x0600005A RID: 90 RVA: 0x000023E8 File Offset: 0x000005E8
[Token(Token = "0x1700003A")]
public LightRenderingMode mainLightRenderingMode
{
[Token(Token = "0x6000058")]
[Address(RVA = "0x567480", Offset = "0x566280", VA = "0x180567480")]
get
{
return LightRenderingMode.Disabled;
}
}
// Token: 0x1700003B RID: 59
// (get) Token: 0x0600005B RID: 91 RVA: 0x00002400 File Offset: 0x00000600
[Token(Token = "0x1700003B")]
public bool supportsMainLightShadows
{
[Token(Token = "0x6000059")]
[Address(RVA = "0xCB8910", Offset = "0xCB7710", VA = "0x180CB8910")]
get
{
return default(bool);
}
}
// Token: 0x1700003C RID: 60
// (get) Token: 0x0600005C RID: 92 RVA: 0x00002418 File Offset: 0x00000618
[Token(Token = "0x1700003C")]
public int mainLightShadowmapResolution
{
[Token(Token = "0x600005A")]
[Address(RVA = "0x512510", Offset = "0x511310", VA = "0x180512510")]
get
{
return 0;
}
}
// Token: 0x1700003D RID: 61
// (get) Token: 0x0600005D RID: 93 RVA: 0x00002430 File Offset: 0x00000630
[Token(Token = "0x1700003D")]
public LightRenderingMode additionalLightsRenderingMode
{
[Token(Token = "0x600005B")]
[Address(RVA = "0x60CFC0", Offset = "0x60BDC0", VA = "0x18060CFC0")]
get
{
return LightRenderingMode.Disabled;
}
}
// Token: 0x1700003E RID: 62
// (get) Token: 0x0600005E RID: 94 RVA: 0x00002448 File Offset: 0x00000648
[Token(Token = "0x1700003E")]
public bool supportsAdditionalLightShadows
{
[Token(Token = "0x600005C")]
[Address(RVA = "0x774EC0", Offset = "0x773CC0", VA = "0x180774EC0")]
get
{
return default(bool);
}
}
// Token: 0x1700003F RID: 63
// (get) Token: 0x0600005F RID: 95 RVA: 0x00002460 File Offset: 0x00000660
[Token(Token = "0x1700003F")]
public int additionalLightsShadowmapResolution
{
[Token(Token = "0x600005D")]
[Address(RVA = "0x73F5C0", Offset = "0x73E3C0", VA = "0x18073F5C0")]
get
{
return 0;
}
}
// Token: 0x17000040 RID: 64
// (get) Token: 0x06000060 RID: 96 RVA: 0x00002478 File Offset: 0x00000678
// (set) Token: 0x06000061 RID: 97 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x17000040")]
public float shadowDistance
{
[Token(Token = "0x600005E")]
[Address(RVA = "0x89BCC0", Offset = "0x89AAC0", VA = "0x18089BCC0")]
get
{
return 0f;
}
[Token(Token = "0x600005F")]
[Address(RVA = "0x1F35F40", Offset = "0x1F34D40", VA = "0x181F35F40")]
set
{
}
}
// Token: 0x17000041 RID: 65
// (get) Token: 0x06000062 RID: 98 RVA: 0x00002490 File Offset: 0x00000690
// (set) Token: 0x06000063 RID: 99 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x17000041")]
public ShadowCascadesOption shadowCascadeOption
{
[Token(Token = "0x6000060")]
[Address(RVA = "0x46E090", Offset = "0x46CE90", VA = "0x18046E090")]
get
{
return ShadowCascadesOption.NoCascades;
}
[Token(Token = "0x6000061")]
[Address(RVA = "0x89C340", Offset = "0x89B140", VA = "0x18089C340")]
set
{
}
}
// Token: 0x17000042 RID: 66
// (get) Token: 0x06000064 RID: 100 RVA: 0x000024A8 File Offset: 0x000006A8
[Token(Token = "0x17000042")]
public float cascade2Split
{
[Token(Token = "0x6000062")]
[Address(RVA = "0x89C330", Offset = "0x89B130", VA = "0x18089C330")]
get
{
return 0f;
}
}
// Token: 0x17000043 RID: 67
// (get) Token: 0x06000065 RID: 101 RVA: 0x000024C0 File Offset: 0x000006C0
[Token(Token = "0x17000043")]
public Vector3 cascade4Split
{
[Token(Token = "0x6000063")]
[Address(RVA = "0xFBDF10", Offset = "0xFBCD10", VA = "0x180FBDF10")]
get
{
return default(Vector3);
}
}
// Token: 0x17000044 RID: 68
// (get) Token: 0x06000066 RID: 102 RVA: 0x000024D8 File Offset: 0x000006D8
// (set) Token: 0x06000067 RID: 103 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x17000044")]
public float mainLightShadowDepthBias
{
[Token(Token = "0x6000064")]
[Address(RVA = "0x1F35990", Offset = "0x1F34790", VA = "0x181F35990")]
get
{
return 0f;
}
[Token(Token = "0x6000065")]
[Address(RVA = "0x1F35E30", Offset = "0x1F34C30", VA = "0x181F35E30")]
set
{
}
}
// Token: 0x17000045 RID: 69
// (get) Token: 0x06000068 RID: 104 RVA: 0x000024F0 File Offset: 0x000006F0
// (set) Token: 0x06000069 RID: 105 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x17000045")]
public float mainLightShadowNormalBias
{
[Token(Token = "0x6000066")]
[Address(RVA = "0xEF0360", Offset = "0xEEF160", VA = "0x180EF0360")]
get
{
return 0f;
}
[Token(Token = "0x6000067")]
[Address(RVA = "0x1F35E50", Offset = "0x1F34C50", VA = "0x181F35E50")]
set
{
}
}
// Token: 0x17000046 RID: 70
// (get) Token: 0x0600006A RID: 106 RVA: 0x00002508 File Offset: 0x00000708
// (set) Token: 0x0600006B RID: 107 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x17000046")]
public float mainLightShadowSampleBias
{
[Token(Token = "0x6000068")]
[Address(RVA = "0xEF0350", Offset = "0xEEF150", VA = "0x180EF0350")]
get
{
return 0f;
}
[Token(Token = "0x6000069")]
[Address(RVA = "0x1F35E70", Offset = "0x1F34C70", VA = "0x181F35E70")]
set
{
}
}
// Token: 0x17000047 RID: 71
// (get) Token: 0x0600006C RID: 108 RVA: 0x00002520 File Offset: 0x00000720
// (set) Token: 0x0600006D RID: 109 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x17000047")]
public float additionalLightShadowDepthBias
{
[Token(Token = "0x600006A")]
[Address(RVA = "0xF253F0", Offset = "0xF241F0", VA = "0x180F253F0")]
get
{
return 0f;
}
[Token(Token = "0x600006B")]
[Address(RVA = "0x1F35D60", Offset = "0x1F34B60", VA = "0x181F35D60")]
set
{
}
}
// Token: 0x17000048 RID: 72
// (get) Token: 0x0600006E RID: 110 RVA: 0x00002538 File Offset: 0x00000738
// (set) Token: 0x0600006F RID: 111 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x17000048")]
public float additionalLightShadowNormalBias
{
[Token(Token = "0x600006C")]
[Address(RVA = "0x1F35860", Offset = "0x1F34660", VA = "0x181F35860")]
get
{
return 0f;
}
[Token(Token = "0x600006D")]
[Address(RVA = "0x1F35D80", Offset = "0x1F34B80", VA = "0x181F35D80")]
set
{
}
}
// Token: 0x17000049 RID: 73
// (get) Token: 0x06000070 RID: 112 RVA: 0x00002550 File Offset: 0x00000750
// (set) Token: 0x06000071 RID: 113 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x17000049")]
public float additionalLightShadowSampleBias
{
[Token(Token = "0x600006E")]
[Address(RVA = "0x9290C0", Offset = "0x927EC0", VA = "0x1809290C0")]
get
{
return 0f;
}
[Token(Token = "0x600006F")]
[Address(RVA = "0x1F35DA0", Offset = "0x1F34BA0", VA = "0x181F35DA0")]
set
{
}
}
// Token: 0x1700004A RID: 74
// (get) Token: 0x06000072 RID: 114 RVA: 0x00002568 File Offset: 0x00000768
[Token(Token = "0x1700004A")]
public bool supportsSoftShadows
{
[Token(Token = "0x6000070")]
[Address(RVA = "0xA5D880", Offset = "0xA5C680", VA = "0x180A5D880")]
get
{
return default(bool);
}
}
// Token: 0x1700004B RID: 75
// (get) Token: 0x06000073 RID: 115 RVA: 0x00002580 File Offset: 0x00000780
// (set) Token: 0x06000074 RID: 116 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x1700004B")]
public bool supportsDynamicBatching
{
[Token(Token = "0x6000071")]
[Address(RVA = "0x1F35D20", Offset = "0x1F34B20", VA = "0x181F35D20")]
get
{
return default(bool);
}
[Token(Token = "0x6000072")]
[Address(RVA = "0x1F35FB0", Offset = "0x1F34DB0", VA = "0x181F35FB0")]
set
{
}
}
// Token: 0x1700004C RID: 76
// (get) Token: 0x06000075 RID: 117 RVA: 0x00002598 File Offset: 0x00000798
[Token(Token = "0x1700004C")]
public bool supportsMixedLighting
{
[Token(Token = "0x6000073")]
[Address(RVA = "0x1F35D40", Offset = "0x1F34B40", VA = "0x181F35D40")]
get
{
return default(bool);
}
}
// Token: 0x1700004D RID: 77
// (get) Token: 0x06000076 RID: 118 RVA: 0x000025B0 File Offset: 0x000007B0
// (set) Token: 0x06000077 RID: 119 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x1700004D")]
public ShaderVariantLogLevel shaderVariantLogLevel
{
[Token(Token = "0x6000074")]
[Address(RVA = "0x1F35D10", Offset = "0x1F34B10", VA = "0x181F35D10")]
get
{
return ShaderVariantLogLevel.Disabled;
}
[Token(Token = "0x6000075")]
[Address(RVA = "0x1F35F30", Offset = "0x1F34D30", VA = "0x181F35F30")]
set
{
}
}
// Token: 0x1700004E RID: 78
// (get) Token: 0x06000078 RID: 120 RVA: 0x000025C8 File Offset: 0x000007C8
[Token(Token = "0x1700004E")]
public PipelineDebugLevel debugLevel
{
[Token(Token = "0x6000076")]
[Address(RVA = "0xA838F0", Offset = "0xA826F0", VA = "0x180A838F0")]
get
{
return PipelineDebugLevel.Disabled;
}
}
// Token: 0x1700004F RID: 79
// (get) Token: 0x06000079 RID: 121 RVA: 0x000025E0 File Offset: 0x000007E0
// (set) Token: 0x0600007A RID: 122 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x1700004F")]
public bool useSRPBatcher
{
[Token(Token = "0x6000077")]
[Address(RVA = "0x1F35D50", Offset = "0x1F34B50", VA = "0x181F35D50")]
get
{
return default(bool);
}
[Token(Token = "0x6000078")]
[Address(RVA = "0x1F35FD0", Offset = "0x1F34DD0", VA = "0x181F35FD0")]
set
{
}
}
// Token: 0x17000050 RID: 80
// (get) Token: 0x0600007B RID: 123 RVA: 0x000025F8 File Offset: 0x000007F8
// (set) Token: 0x0600007C RID: 124 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x17000050")]
public PostProcessingFeatureSet postProcessingFeatureSet
{
[Token(Token = "0x6000079")]
[Address(RVA = "0xFBEFF0", Offset = "0xFBDDF0", VA = "0x180FBEFF0")]
get
{
return PostProcessingFeatureSet.Integrated;
}
[Token(Token = "0x600007A")]
[Address(RVA = "0xFBDF30", Offset = "0xFBCD30", VA = "0x180FBDF30")]
set
{
}
}
// Token: 0x17000051 RID: 81
// (get) Token: 0x0600007D RID: 125 RVA: 0x00002610 File Offset: 0x00000810
// (set) Token: 0x0600007E RID: 126 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x17000051")]
public ColorGradingMode colorGradingMode
{
[Token(Token = "0x600007B")]
[Address(RVA = "0x7A5F80", Offset = "0x7A4D80", VA = "0x1807A5F80")]
get
{
return ColorGradingMode.LowDynamicRange;
}
[Token(Token = "0x600007C")]
[Address(RVA = "0xFBEDB0", Offset = "0xFBDBB0", VA = "0x180FBEDB0")]
set
{
}
}
// Token: 0x17000052 RID: 82
// (get) Token: 0x0600007F RID: 127 RVA: 0x00002628 File Offset: 0x00000828
// (set) Token: 0x06000080 RID: 128 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x17000052")]
public int colorGradingLutSize
{
[Token(Token = "0x600007D")]
[Address(RVA = "0xDF87A0", Offset = "0xDF75A0", VA = "0x180DF87A0")]
get
{
return 0;
}
[Token(Token = "0x600007E")]
[Address(RVA = "0x1F35DC0", Offset = "0x1F34BC0", VA = "0x181F35DC0")]
set
{
}
}
// Token: 0x17000053 RID: 83
// (get) Token: 0x06000081 RID: 129 RVA: 0x00002052 File Offset: 0x00000252
[Token(Token = "0x17000053")]
public override Material defaultMaterial
{
[Token(Token = "0x600007F")]
[Address(RVA = "0x43E630", Offset = "0x43D430", VA = "0x18043E630", Slot = "5")]
get
{
return null;
}
}
// Token: 0x17000054 RID: 84
// (get) Token: 0x06000082 RID: 130 RVA: 0x00002052 File Offset: 0x00000252
[Token(Token = "0x17000054")]
public override Material defaultParticleMaterial
{
[Token(Token = "0x6000080")]
[Address(RVA = "0x43E630", Offset = "0x43D430", VA = "0x18043E630", Slot = "12")]
get
{
return null;
}
}
// Token: 0x17000055 RID: 85
// (get) Token: 0x06000083 RID: 131 RVA: 0x00002052 File Offset: 0x00000252
[Token(Token = "0x17000055")]
public override Material defaultLineMaterial
{
[Token(Token = "0x6000081")]
[Address(RVA = "0x43E630", Offset = "0x43D430", VA = "0x18043E630", Slot = "13")]
get
{
return null;
}
}
// Token: 0x17000056 RID: 86
// (get) Token: 0x06000084 RID: 132 RVA: 0x00002052 File Offset: 0x00000252
[Token(Token = "0x17000056")]
public override Material defaultTerrainMaterial
{
[Token(Token = "0x6000082")]
[Address(RVA = "0x43E630", Offset = "0x43D430", VA = "0x18043E630", Slot = "14")]
get
{
return null;
}
}
// Token: 0x17000057 RID: 87
// (get) Token: 0x06000085 RID: 133 RVA: 0x00002052 File Offset: 0x00000252
[Token(Token = "0x17000057")]
public override Material defaultUIMaterial
{
[Token(Token = "0x6000083")]
[Address(RVA = "0x43E630", Offset = "0x43D430", VA = "0x18043E630", Slot = "15")]
get
{
return null;
}
}
// Token: 0x17000058 RID: 88
// (get) Token: 0x06000086 RID: 134 RVA: 0x00002052 File Offset: 0x00000252
[Token(Token = "0x17000058")]
public override Material defaultUIOverdrawMaterial
{
[Token(Token = "0x6000084")]
[Address(RVA = "0x43E630", Offset = "0x43D430", VA = "0x18043E630", Slot = "16")]
get
{
return null;
}
}
// Token: 0x17000059 RID: 89
// (get) Token: 0x06000087 RID: 135 RVA: 0x00002052 File Offset: 0x00000252
[Token(Token = "0x17000059")]
public override Material defaultUIETC1SupportedMaterial
{
[Token(Token = "0x6000085")]
[Address(RVA = "0x43E630", Offset = "0x43D430", VA = "0x18043E630", Slot = "17")]
get
{
return null;
}
}
// Token: 0x1700005A RID: 90
// (get) Token: 0x06000088 RID: 136 RVA: 0x00002052 File Offset: 0x00000252
[Token(Token = "0x1700005A")]
public override Material default2DMaterial
{
[Token(Token = "0x6000086")]
[Address(RVA = "0x43E630", Offset = "0x43D430", VA = "0x18043E630", Slot = "18")]
get
{
return null;
}
}
// Token: 0x1700005B RID: 91
// (get) Token: 0x06000089 RID: 137 RVA: 0x00002052 File Offset: 0x00000252
[Token(Token = "0x1700005B")]
public override Shader defaultShader
{
[Token(Token = "0x6000087")]
[Address(RVA = "0x1F35870", Offset = "0x1F34670", VA = "0x181F35870", Slot = "19")]
get
{
return null;
}
}
// Token: 0x0600008A RID: 138 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x6000088")]
[Address(RVA = "0x402080", Offset = "0x400E80", VA = "0x180402080", Slot = "25")]
public void OnBeforeSerialize()
{
}
// Token: 0x0600008B RID: 139 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x6000089")]
[Address(RVA = "0x1F35130", Offset = "0x1F33F30", VA = "0x181F35130", Slot = "26")]
public void OnAfterDeserialize()
{
}
// Token: 0x0600008C RID: 140 RVA: 0x00002640 File Offset: 0x00000840
[Token(Token = "0x600008A")]
[Address(RVA = "0x1F355B0", Offset = "0x1F343B0", VA = "0x181F355B0")]
private float ValidateShadowBias(float value)
{
return 0f;
}
// Token: 0x0600008D RID: 141 RVA: 0x00002658 File Offset: 0x00000858
[Token(Token = "0x600008B")]
[Address(RVA = "0x1F35640", Offset = "0x1F34440", VA = "0x181F35640")]
private float ValidateShadowSampleBias(float value)
{
return 0f;
}
// Token: 0x0600008E RID: 142 RVA: 0x00002670 File Offset: 0x00000870
[Token(Token = "0x600008C")]
[Address(RVA = "0x1F35330", Offset = "0x1F34130", VA = "0x181F35330")]
private float ValidateRenderScale(float value)
{
return 0f;
}
// Token: 0x0600008F RID: 143 RVA: 0x00002688 File Offset: 0x00000888
[Token(Token = "0x600008D")]
[Address(RVA = "0x1F353D0", Offset = "0x1F341D0", VA = "0x181F353D0")]
internal bool ValidateRendererDataList(bool partial = false)
{
return default(bool);
}
// Token: 0x06000090 RID: 144 RVA: 0x000026A0 File Offset: 0x000008A0
[Token(Token = "0x600008E")]
[Address(RVA = "0x1F35500", Offset = "0x1F34300", VA = "0x181F35500")]
internal bool ValidateRendererData(int index)
{
return default(bool);
}
// Token: 0x06000091 RID: 145 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x600008F")]
[Address(RVA = "0x1F356D0", Offset = "0x1F344D0", VA = "0x181F356D0")]
public UniversalRenderPipelineAsset()
{
}
// Token: 0x04000089 RID: 137
[FieldOffset(Offset = "0x18")]
[Token(Token = "0x400007A")]
private Shader m_DefaultShader;
// Token: 0x0400008A RID: 138
[FieldOffset(Offset = "0x20")]
[Token(Token = "0x400007B")]
private ScriptableRenderer[] m_Renderers;
// Token: 0x0400008B RID: 139
[FieldOffset(Offset = "0x28")]
[Token(Token = "0x400007C")]
[SerializeField]
private int k_AssetVersion;
// Token: 0x0400008C RID: 140
[FieldOffset(Offset = "0x2C")]
[Token(Token = "0x400007D")]
[SerializeField]
private int k_AssetPreviousVersion;
// Token: 0x0400008D RID: 141
[FieldOffset(Offset = "0x30")]
[Token(Token = "0x400007E")]
[SerializeField]
private RendererType m_RendererType;
// Token: 0x0400008E RID: 142
[FieldOffset(Offset = "0x38")]
[Token(Token = "0x400007F")]
[SerializeField]
[EditorBrowsable(EditorBrowsableState.Never)]
internal ScriptableRendererData m_RendererData;
// Token: 0x0400008F RID: 143
[FieldOffset(Offset = "0x40")]
[Token(Token = "0x4000080")]
[SerializeField]
internal ScriptableRendererData[] m_RendererDataList;
// Token: 0x04000090 RID: 144
[FieldOffset(Offset = "0x48")]
[Token(Token = "0x4000081")]
[SerializeField]
internal int m_DefaultRendererIndex;
// Token: 0x04000091 RID: 145
[FieldOffset(Offset = "0x4C")]
[Token(Token = "0x4000082")]
[SerializeField]
private RenderFeaturesetOption m_RenderFeatureset;
// Token: 0x04000092 RID: 146
[FieldOffset(Offset = "0x50")]
[Token(Token = "0x4000083")]
[SerializeField]
private PostProcessingOption m_PostProcessing;
// Token: 0x04000093 RID: 147
[FieldOffset(Offset = "0x54")]
[Token(Token = "0x4000084")]
[SerializeField]
private DepthTextureRenderMode m_DepthTextureMode;
// Token: 0x04000094 RID: 148
[FieldOffset(Offset = "0x58")]
[Token(Token = "0x4000085")]
[SerializeField]
private OpaqueTextureRenderMode m_OpaqueTextureMode;
// Token: 0x04000095 RID: 149
[FieldOffset(Offset = "0x5C")]
[Token(Token = "0x4000086")]
[SerializeField]
private NormalMappingOption m_NormalMapping;
// Token: 0x04000096 RID: 150
[FieldOffset(Offset = "0x60")]
[Token(Token = "0x4000087")]
[SerializeField]
private Downsampling m_OpaqueDownsampling;
// Token: 0x04000097 RID: 151
[FieldOffset(Offset = "0x64")]
[Token(Token = "0x4000088")]
[SerializeField]
private bool m_SupportsTerrainHoles;
// Token: 0x04000098 RID: 152
[FieldOffset(Offset = "0x65")]
[Token(Token = "0x4000089")]
[SerializeField]
private bool m_SupportsHDR;
// Token: 0x04000099 RID: 153
[FieldOffset(Offset = "0x68")]
[Token(Token = "0x400008A")]
[SerializeField]
private MsaaQuality m_MSAA;
// Token: 0x0400009A RID: 154
[FieldOffset(Offset = "0x6C")]
[Token(Token = "0x400008B")]
[SerializeField]
private float m_RenderScale;
// Token: 0x0400009B RID: 155
[FieldOffset(Offset = "0x70")]
[Token(Token = "0x400008C")]
[SerializeField]
private RecRoomQualityConfig m_RecRoomQualityConfig;
// Token: 0x0400009C RID: 156
[FieldOffset(Offset = "0x78")]
[Token(Token = "0x400008D")]
[SerializeField]
private LightRenderingMode m_MainLightRenderingMode;
// Token: 0x0400009D RID: 157
[FieldOffset(Offset = "0x7C")]
[Token(Token = "0x400008E")]
[SerializeField]
private bool m_MainLightShadowsSupported;
// Token: 0x0400009E RID: 158
[FieldOffset(Offset = "0x80")]
[Token(Token = "0x400008F")]
[SerializeField]
private ShadowResolution m_MainLightShadowmapResolution;
// Token: 0x0400009F RID: 159
[FieldOffset(Offset = "0x84")]
[Token(Token = "0x4000090")]
[SerializeField]
private LightRenderingMode m_AdditionalLightsRenderingMode;
// Token: 0x040000A0 RID: 160
[FieldOffset(Offset = "0x88")]
[Token(Token = "0x4000091")]
[SerializeField]
private int m_AdditionalLightsPerObjectLimit;
// Token: 0x040000A1 RID: 161
[FieldOffset(Offset = "0x8C")]
[Token(Token = "0x4000092")]
[SerializeField]
private bool m_AdditionalLightShadowsSupported;
// Token: 0x040000A2 RID: 162
[FieldOffset(Offset = "0x90")]
[Token(Token = "0x4000093")]
[SerializeField]
private ShadowResolution m_AdditionalLightsShadowmapResolution;
// Token: 0x040000A3 RID: 163
[FieldOffset(Offset = "0x94")]
[Token(Token = "0x4000094")]
[SerializeField]
private float m_ShadowDistance;
// Token: 0x040000A4 RID: 164
[FieldOffset(Offset = "0x98")]
[Token(Token = "0x4000095")]
[SerializeField]
private ShadowCascadesOption m_ShadowCascades;
// Token: 0x040000A5 RID: 165
[FieldOffset(Offset = "0x9C")]
[Token(Token = "0x4000096")]
[SerializeField]
private float m_Cascade2Split;
// Token: 0x040000A6 RID: 166
[FieldOffset(Offset = "0xA0")]
[Token(Token = "0x4000097")]
[SerializeField]
private Vector3 m_Cascade4Split;
// Token: 0x040000A7 RID: 167
[FieldOffset(Offset = "0xAC")]
[Token(Token = "0x4000098")]
[SerializeField]
private float m_MainLightShadowDepthBias;
// Token: 0x040000A8 RID: 168
[FieldOffset(Offset = "0xB0")]
[Token(Token = "0x4000099")]
[SerializeField]
private float m_MainLightShadowNormalBias;
// Token: 0x040000A9 RID: 169
[FieldOffset(Offset = "0xB4")]
[Token(Token = "0x400009A")]
[SerializeField]
private float m_MainLightShadowSampleBias;
// Token: 0x040000AA RID: 170
[FieldOffset(Offset = "0xB8")]
[Token(Token = "0x400009B")]
[SerializeField]
private float m_AdditionalLightShadowDepthBias;
// Token: 0x040000AB RID: 171
[FieldOffset(Offset = "0xBC")]
[Token(Token = "0x400009C")]
[SerializeField]
private float m_AdditionalLightShadowNormalBias;
// Token: 0x040000AC RID: 172
[FieldOffset(Offset = "0xC0")]
[Token(Token = "0x400009D")]
[SerializeField]
private float m_AdditionalLightShadowSampleBias;
// Token: 0x040000AD RID: 173
[FieldOffset(Offset = "0xC4")]
[Token(Token = "0x400009E")]
[SerializeField]
private bool m_SoftShadowsSupported;
// Token: 0x040000AE RID: 174
[FieldOffset(Offset = "0xC5")]
[Token(Token = "0x400009F")]
[SerializeField]
private bool m_UseSRPBatcher;
// Token: 0x040000AF RID: 175
[FieldOffset(Offset = "0xC6")]
[Token(Token = "0x40000A0")]
[SerializeField]
private bool m_SupportsDynamicBatching;
// Token: 0x040000B0 RID: 176
[FieldOffset(Offset = "0xC7")]
[Token(Token = "0x40000A1")]
[SerializeField]
private bool m_MixedLightingSupported;
// Token: 0x040000B1 RID: 177
[FieldOffset(Offset = "0xC8")]
[Token(Token = "0x40000A2")]
[SerializeField]
private PipelineDebugLevel m_DebugLevel;
// Token: 0x040000B2 RID: 178
[FieldOffset(Offset = "0xCC")]
[Token(Token = "0x40000A3")]
[SerializeField]
private PostProcessingFeatureSet m_PostProcessingFeatureSet;
// Token: 0x040000B3 RID: 179
[FieldOffset(Offset = "0xD0")]
[Token(Token = "0x40000A4")]
[SerializeField]
private ColorGradingMode m_ColorGradingMode;
// Token: 0x040000B4 RID: 180
[FieldOffset(Offset = "0xD4")]
[Token(Token = "0x40000A5")]
[SerializeField]
private int m_ColorGradingLutSize;
// Token: 0x040000B5 RID: 181
[FieldOffset(Offset = "0xD8")]
[Token(Token = "0x40000A6")]
[SerializeField]
private ShadowQuality m_ShadowType;
// Token: 0x040000B6 RID: 182
[FieldOffset(Offset = "0xDC")]
[Token(Token = "0x40000A7")]
[SerializeField]
private bool m_LocalShadowsSupported;
// Token: 0x040000B7 RID: 183
[FieldOffset(Offset = "0xE0")]
[Token(Token = "0x40000A8")]
[SerializeField]
private ShadowResolution m_LocalShadowsAtlasResolution;
// Token: 0x040000B8 RID: 184
[FieldOffset(Offset = "0xE4")]
[Token(Token = "0x40000A9")]
[SerializeField]
private int m_MaxPixelLights;
// Token: 0x040000B9 RID: 185
[FieldOffset(Offset = "0xE8")]
[Token(Token = "0x40000AA")]
[SerializeField]
private ShadowResolution m_ShadowAtlasResolution;
// Token: 0x040000BA RID: 186
[FieldOffset(Offset = "0xEC")]
[Token(Token = "0x40000AB")]
[SerializeField]
private ShaderVariantLogLevel m_ShaderVariantLogLevel;
// Token: 0x040000BB RID: 187
[Token(Token = "0x40000AC")]
public const int k_MinLutSize = 16;
// Token: 0x040000BC RID: 188
[Token(Token = "0x40000AD")]
public const int k_MaxLutSize = 65;
}
}