Files
Apr2020-Cpp2Il-Dump/Unity.ResourceManager/UnityEngine/ResourceManagement/Util/IAllocationStrategy.cs
T
niko 8fc35183db a
2026-04-11 22:19:20 +02:00

21 lines
450 B
C#

using System;
using Cpp2IlInjected;
namespace UnityEngine.ResourceManagement.Util
{
// Token: 0x02000017 RID: 23
[Token(Token = "0x2000017")]
public interface IAllocationStrategy
{
// Token: 0x060000B2 RID: 178
[Token(Token = "0x60000B2")]
[Address(Slot = "0")]
object New(Type type, int typeHash);
// Token: 0x060000B3 RID: 179
[Token(Token = "0x60000B3")]
[Address(Slot = "1")]
void Release(int typeHash, object obj);
}
}