Files
Apr2020-Cpp2Il-Dump/UnityEngine.AnimationModule/UnityEngine/Animations/AnimationStream.cs
T
niko 8fc35183db a
2026-04-11 22:19:20 +02:00

53 lines
1.4 KiB
C#

using System;
using Cpp2IlInjected;
using UnityEngine.Bindings;
using UnityEngine.Scripting;
using UnityEngine.Scripting.APIUpdating;
namespace UnityEngine.Animations
{
// Token: 0x02000034 RID: 52
[Token(Token = "0x2000034")]
[RequiredByNativeCode]
[NativeHeader("Modules/Animation/Director/AnimationStream.h")]
[MovedFrom("UnityEngine.Experimental.Animations")]
[NativeHeader("Modules/Animation/ScriptBindings/AnimationStream.bindings.h")]
public struct AnimationStream
{
// Token: 0x040000CD RID: 205
[FieldOffset(Offset = "0x0")]
[Token(Token = "0x40000CD")]
private uint m_AnimatorBindingsVersion;
// Token: 0x040000CE RID: 206
[FieldOffset(Offset = "0x8")]
[Token(Token = "0x40000CE")]
private IntPtr constant;
// Token: 0x040000CF RID: 207
[FieldOffset(Offset = "0x10")]
[Token(Token = "0x40000CF")]
private IntPtr input;
// Token: 0x040000D0 RID: 208
[FieldOffset(Offset = "0x18")]
[Token(Token = "0x40000D0")]
private IntPtr output;
// Token: 0x040000D1 RID: 209
[FieldOffset(Offset = "0x20")]
[Token(Token = "0x40000D1")]
private IntPtr workspace;
// Token: 0x040000D2 RID: 210
[FieldOffset(Offset = "0x28")]
[Token(Token = "0x40000D2")]
private IntPtr inputStreamAccessor;
// Token: 0x040000D3 RID: 211
[FieldOffset(Offset = "0x30")]
[Token(Token = "0x40000D3")]
private IntPtr animationHandleBinder;
}
}