Files
Apr2020-Cpp2Il-Dump/UnityEngine.CoreModule/UnityEngine/Events/InvokableCall.3.cs
T
niko 8fc35183db a
2026-04-11 22:19:20 +02:00

69 lines
2.0 KiB
C#

using System;
using System.Reflection;
using System.Runtime.CompilerServices;
using Cpp2IlInjected;
namespace UnityEngine.Events
{
// Token: 0x0200017C RID: 380
[Token(Token = "0x200017C")]
internal class InvokableCall<T1, T2> : BaseInvokableCall
{
// Token: 0x1400000C RID: 12
// (add) Token: 0x06000D7D RID: 3453 RVA: 0x00002050 File Offset: 0x00000250
// (remove) Token: 0x06000D7E RID: 3454 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x1400000C")]
protected event UnityAction<T1, T2> Delegate
{
[Token(Token = "0x6000D7D")]
[Address(RVA = "0x2FAABA0", Offset = "0x2FA99A0", VA = "0x182FAABA0")]
[CompilerGenerated]
add
{
}
[Token(Token = "0x6000D7E")]
[Address(RVA = "0x2FAAC60", Offset = "0x2FA9A60", VA = "0x182FAAC60")]
[CompilerGenerated]
remove
{
}
}
// Token: 0x06000D7F RID: 3455 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x6000D7F")]
[Address(RVA = "0x324BEC0", Offset = "0x324ACC0", VA = "0x18324BEC0")]
public InvokableCall(object target, MethodInfo theFunction)
{
}
// Token: 0x06000D80 RID: 3456 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x6000D80")]
[Address(RVA = "0x3249B40", Offset = "0x3248940", VA = "0x183249B40")]
public InvokableCall(UnityAction<T1, T2> action)
{
}
// Token: 0x06000D81 RID: 3457 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x6000D81")]
[Address(RVA = "0x324ACD0", Offset = "0x3249AD0", VA = "0x18324ACD0", Slot = "4")]
public override void Invoke(object[] args)
{
}
// Token: 0x06000D82 RID: 3458 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x6000D82")]
[Address(RVA = "0x324A790", Offset = "0x3249590", VA = "0x18324A790")]
public void Invoke(T1 args0, T2 args1)
{
}
// Token: 0x06000D83 RID: 3459 RVA: 0x00009168 File Offset: 0x00007368
[Token(Token = "0x6000D83")]
[Address(RVA = "0x2E28EB0", Offset = "0x2E27CB0", VA = "0x182E28EB0", Slot = "5")]
public override bool Find(object targetObj, MethodInfo method)
{
return default(bool);
}
}
}