Files
Apr2020-Cpp2Il-Dump/UnityEngine.CoreModule/UnityEngine/ExecuteAlways.cs
T
niko 8fc35183db a
2026-04-11 22:19:20 +02:00

20 lines
437 B
C#

using System;
using Cpp2IlInjected;
using UnityEngine.Scripting;
namespace UnityEngine
{
// Token: 0x020000F8 RID: 248
[Token(Token = "0x20000F8")]
[UsedByNativeCode]
public sealed class ExecuteAlways : Attribute
{
// Token: 0x06000A0F RID: 2575 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x6000A0F")]
[Address(RVA = "0x4093D0", Offset = "0x4081D0", VA = "0x1804093D0")]
public ExecuteAlways()
{
}
}
}