Files
Apr2020-Cpp2Il-Dump/UnityEngine.CoreModule/UnityEngine/Light.cs
T
niko 8fc35183db a
2026-04-11 22:19:20 +02:00

302 lines
8.1 KiB
C#

using System;
using Cpp2IlInjected;
using UnityEngine.Bindings;
namespace UnityEngine
{
// Token: 0x0200008C RID: 140
[Token(Token = "0x200008C")]
[RequireComponent(typeof(Transform))]
[NativeHeader("Runtime/Export/Graphics/Light.bindings.h")]
[RequireComponent(typeof(Transform))]
[NativeHeader("Runtime/Camera/Light.h")]
public sealed class Light : Behaviour
{
// Token: 0x17000110 RID: 272
// (get) Token: 0x06000525 RID: 1317 RVA: 0x000046E0 File Offset: 0x000028E0
// (set) Token: 0x06000526 RID: 1318 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x17000110")]
[NativeProperty]
public LightType type
{
[Token(Token = "0x6000525")]
[Address(RVA = "0x2B88C00", Offset = "0x2B87A00", VA = "0x182B88C00")]
get
{
return LightType.Spot;
}
[Token(Token = "0x6000526")]
[Address(RVA = "0x2B88F90", Offset = "0x2B87D90", VA = "0x182B88F90")]
set
{
}
}
// Token: 0x17000111 RID: 273
// (get) Token: 0x06000527 RID: 1319 RVA: 0x000046F8 File Offset: 0x000028F8
// (set) Token: 0x06000528 RID: 1320 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x17000111")]
public float spotAngle
{
[Token(Token = "0x6000527")]
[Address(RVA = "0x2B88BC0", Offset = "0x2B879C0", VA = "0x182B88BC0")]
get
{
return 0f;
}
[Token(Token = "0x6000528")]
[Address(RVA = "0x2B88F40", Offset = "0x2B87D40", VA = "0x182B88F40")]
set
{
}
}
// Token: 0x17000112 RID: 274
// (get) Token: 0x06000529 RID: 1321 RVA: 0x00004710 File Offset: 0x00002910
// (set) Token: 0x0600052A RID: 1322 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x17000112")]
public Color color
{
[Token(Token = "0x6000529")]
[Address(RVA = "0x2B88920", Offset = "0x2B87720", VA = "0x182B88920")]
get
{
return default(Color);
}
[Token(Token = "0x600052A")]
[Address(RVA = "0x2B88CE0", Offset = "0x2B87AE0", VA = "0x182B88CE0")]
set
{
}
}
// Token: 0x17000113 RID: 275
// (get) Token: 0x0600052B RID: 1323 RVA: 0x00004728 File Offset: 0x00002928
// (set) Token: 0x0600052C RID: 1324 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x17000113")]
public float intensity
{
[Token(Token = "0x600052B")]
[Address(RVA = "0x2B889C0", Offset = "0x2B877C0", VA = "0x182B889C0")]
get
{
return 0f;
}
[Token(Token = "0x600052C")]
[Address(RVA = "0x2B88D80", Offset = "0x2B87B80", VA = "0x182B88D80")]
set
{
}
}
// Token: 0x17000114 RID: 276
// (get) Token: 0x0600052D RID: 1325 RVA: 0x00004740 File Offset: 0x00002940
// (set) Token: 0x0600052E RID: 1326 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x17000114")]
public float bounceIntensity
{
[Token(Token = "0x600052D")]
[Address(RVA = "0x2B88890", Offset = "0x2B87690", VA = "0x182B88890")]
get
{
return 0f;
}
[Token(Token = "0x600052E")]
[Address(RVA = "0x2B88C40", Offset = "0x2B87A40", VA = "0x182B88C40")]
set
{
}
}
// Token: 0x17000115 RID: 277
// (get) Token: 0x0600052F RID: 1327 RVA: 0x00004758 File Offset: 0x00002958
[Token(Token = "0x17000115")]
public float shadowBias
{
[Token(Token = "0x600052F")]
[Address(RVA = "0x2B88A80", Offset = "0x2B87880", VA = "0x182B88A80")]
get
{
return 0f;
}
}
// Token: 0x17000116 RID: 278
// (get) Token: 0x06000530 RID: 1328 RVA: 0x00004770 File Offset: 0x00002970
[Token(Token = "0x17000116")]
public float shadowNormalBias
{
[Token(Token = "0x6000530")]
[Address(RVA = "0x2B88B00", Offset = "0x2B87900", VA = "0x182B88B00")]
get
{
return 0f;
}
}
// Token: 0x17000117 RID: 279
// (get) Token: 0x06000531 RID: 1329 RVA: 0x00004788 File Offset: 0x00002988
// (set) Token: 0x06000532 RID: 1330 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x17000117")]
public float shadowNearPlane
{
[Token(Token = "0x6000531")]
[Address(RVA = "0x2B88AC0", Offset = "0x2B878C0", VA = "0x182B88AC0")]
get
{
return 0f;
}
[Token(Token = "0x6000532")]
[Address(RVA = "0x2B88E60", Offset = "0x2B87C60", VA = "0x182B88E60")]
set
{
}
}
// Token: 0x17000118 RID: 280
// (get) Token: 0x06000533 RID: 1331 RVA: 0x000047A0 File Offset: 0x000029A0
// (set) Token: 0x06000534 RID: 1332 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x17000118")]
public float range
{
[Token(Token = "0x6000533")]
[Address(RVA = "0x2B88A00", Offset = "0x2B87800", VA = "0x182B88A00")]
get
{
return 0f;
}
[Token(Token = "0x6000534")]
[Address(RVA = "0x2B88DD0", Offset = "0x2B87BD0", VA = "0x182B88DD0")]
set
{
}
}
// Token: 0x17000119 RID: 281
// (get) Token: 0x06000535 RID: 1333 RVA: 0x000047B8 File Offset: 0x000029B8
[Token(Token = "0x17000119")]
public LightBakingOutput bakingOutput
{
[Token(Token = "0x6000535")]
[Address(RVA = "0x2B88820", Offset = "0x2B87620", VA = "0x182B88820")]
get
{
return default(LightBakingOutput);
}
}
// Token: 0x1700011A RID: 282
// (get) Token: 0x06000536 RID: 1334 RVA: 0x000047D0 File Offset: 0x000029D0
// (set) Token: 0x06000537 RID: 1335 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x1700011A")]
public LightShadows shadows
{
[Token(Token = "0x6000536")]
[Address(RVA = "0x2B88B80", Offset = "0x2B87980", VA = "0x182B88B80")]
[NativeMethod]
get
{
return LightShadows.None;
}
[Token(Token = "0x6000537")]
[Address(RVA = "0x2B88F00", Offset = "0x2B87D00", VA = "0x182B88F00")]
[FreeFunction]
set
{
}
}
// Token: 0x1700011B RID: 283
// (get) Token: 0x06000538 RID: 1336 RVA: 0x000047E8 File Offset: 0x000029E8
// (set) Token: 0x06000539 RID: 1337 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x1700011B")]
public float shadowStrength
{
[Token(Token = "0x6000538")]
[Address(RVA = "0x2B88B40", Offset = "0x2B87940", VA = "0x182B88B40")]
get
{
return 0f;
}
[Token(Token = "0x6000539")]
[Address(RVA = "0x2B88EB0", Offset = "0x2B87CB0", VA = "0x182B88EB0")]
[FreeFunction]
set
{
}
}
// Token: 0x1700011C RID: 284
// (get) Token: 0x0600053A RID: 1338 RVA: 0x00002052 File Offset: 0x00000252
// (set) Token: 0x0600053B RID: 1339 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x1700011C")]
public Texture cookie
{
[Token(Token = "0x600053A")]
[Address(RVA = "0x2B88980", Offset = "0x2B87780", VA = "0x182B88980")]
get
{
return null;
}
[Token(Token = "0x600053B")]
[Address(RVA = "0x2B88D30", Offset = "0x2B87B30", VA = "0x182B88D30")]
set
{
}
}
// Token: 0x1700011D RID: 285
// (get) Token: 0x0600053C RID: 1340 RVA: 0x00004800 File Offset: 0x00002A00
// (set) Token: 0x0600053D RID: 1341 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x1700011D")]
public LightRenderMode renderMode
{
[Token(Token = "0x600053C")]
[Address(RVA = "0x2B88A40", Offset = "0x2B87840", VA = "0x182B88A40")]
get
{
return LightRenderMode.Auto;
}
[Token(Token = "0x600053D")]
[Address(RVA = "0x2B88E20", Offset = "0x2B87C20", VA = "0x182B88E20")]
[FreeFunction]
set
{
}
}
// Token: 0x0600053E RID: 1342 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x600053E")]
[Address(RVA = "0x6E4ED0", Offset = "0x6E3CD0", VA = "0x1806E4ED0")]
public Light()
{
}
// Token: 0x0600053F RID: 1343 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x600053F")]
[Address(RVA = "0x2B888D0", Offset = "0x2B876D0", VA = "0x182B888D0")]
private void get_color_Injected(out Color ret)
{
}
// Token: 0x06000540 RID: 1344 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x6000540")]
[Address(RVA = "0x2B88C90", Offset = "0x2B87A90", VA = "0x182B88C90")]
private void set_color_Injected(ref Color value)
{
}
// Token: 0x06000541 RID: 1345 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x6000541")]
[Address(RVA = "0x2B887D0", Offset = "0x2B875D0", VA = "0x182B887D0")]
private void get_bakingOutput_Injected(out LightBakingOutput ret)
{
}
// Token: 0x0400014C RID: 332
[FieldOffset(Offset = "0x18")]
[Token(Token = "0x400014C")]
private int m_BakedIndex;
}
}