14 lines
258 B
C#
14 lines
258 B
C#
using System;
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using Cpp2IlInjected;
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using UnityEngine.Bindings;
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namespace UnityEngine
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{
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// Token: 0x02000089 RID: 137
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[Token(Token = "0x2000089")]
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[NativeHeader("Runtime/Camera/OcclusionArea.h")]
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public sealed class OcclusionArea : Component
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{
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}
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}
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