47 lines
1.3 KiB
C#
47 lines
1.3 KiB
C#
using System;
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using Cpp2IlInjected;
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using UnityEngine.Bindings;
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using UnityEngine.Scripting;
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namespace UnityEngine.Playables
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{
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// Token: 0x02000295 RID: 661
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[Token(Token = "0x2000295")]
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[RequiredByNativeCode]
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public struct PlayableOutput : IEquatable<PlayableOutput>
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{
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// Token: 0x06001076 RID: 4214 RVA: 0x00002050 File Offset: 0x00000250
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[Token(Token = "0x6001076")]
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[Address(RVA = "0x2137DB0", Offset = "0x2136BB0", VA = "0x182137DB0")]
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[VisibleToOtherModules]
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internal PlayableOutput(PlayableOutputHandle handle)
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{
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}
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// Token: 0x06001077 RID: 4215 RVA: 0x0000A740 File Offset: 0x00008940
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[Token(Token = "0x6001077")]
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[Address(RVA = "0x6E2690", Offset = "0x6E1490", VA = "0x1806E2690", Slot = "5")]
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public PlayableOutputHandle GetHandle()
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{
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return default(PlayableOutputHandle);
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}
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// Token: 0x06001078 RID: 4216 RVA: 0x0000A758 File Offset: 0x00008958
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[Token(Token = "0x6001078")]
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[Address(RVA = "0x27E0740", Offset = "0x27DF540", VA = "0x1827E0740", Slot = "4")]
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public bool Equals(PlayableOutput other)
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{
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return default(bool);
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}
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// Token: 0x04000869 RID: 2153
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[FieldOffset(Offset = "0x0")]
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[Token(Token = "0x4000869")]
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private PlayableOutputHandle m_Handle;
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// Token: 0x0400086A RID: 2154
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[Token(Token = "0x400086A")]
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private static readonly PlayableOutput m_NullPlayableOutput;
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}
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}
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