Files
Apr2020-Cpp2Il-Dump/UnityEngine.CoreModule/UnityEngine/RenderTexture.cs
T
niko 8fc35183db a
2026-04-11 22:19:20 +02:00

653 lines
20 KiB
C#

using System;
using Cpp2IlInjected;
using UnityEngine.Bindings;
using UnityEngine.Experimental.Rendering;
using UnityEngine.Internal;
using UnityEngine.Rendering;
using UnityEngine.Scripting;
namespace UnityEngine
{
// Token: 0x020000BF RID: 191
[Token(Token = "0x20000BF")]
[UsedByNativeCode]
[NativeHeader("Runtime/Graphics/GraphicsScriptBindings.h")]
[NativeHeader("Runtime/Graphics/RenderBufferManager.h")]
[NativeHeader("Runtime/Graphics/RenderTexture.h")]
[NativeHeader("Runtime/Camera/Camera.h")]
public class RenderTexture : Texture
{
// Token: 0x17000182 RID: 386
// (get) Token: 0x06000764 RID: 1892 RVA: 0x000055F8 File Offset: 0x000037F8
// (set) Token: 0x06000765 RID: 1893 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x17000182")]
public override int width
{
[Token(Token = "0x6000764")]
[Address(RVA = "0x27EE250", Offset = "0x27ED050", VA = "0x1827EE250", Slot = "5")]
get
{
return 0;
}
[Token(Token = "0x6000765")]
[Address(RVA = "0x27EE6C0", Offset = "0x27ED4C0", VA = "0x1827EE6C0", Slot = "6")]
set
{
}
}
// Token: 0x17000183 RID: 387
// (get) Token: 0x06000766 RID: 1894 RVA: 0x00005610 File Offset: 0x00003810
// (set) Token: 0x06000767 RID: 1895 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x17000183")]
public override int height
{
[Token(Token = "0x6000766")]
[Address(RVA = "0x27EE110", Offset = "0x27ECF10", VA = "0x1827EE110", Slot = "7")]
get
{
return 0;
}
[Token(Token = "0x6000767")]
[Address(RVA = "0x27EE520", Offset = "0x27ED320", VA = "0x1827EE520", Slot = "8")]
set
{
}
}
// Token: 0x17000184 RID: 388
// (get) Token: 0x06000768 RID: 1896 RVA: 0x00005628 File Offset: 0x00003828
// (set) Token: 0x06000769 RID: 1897 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x17000184")]
public override TextureDimension dimension
{
[Token(Token = "0x6000768")]
[Address(RVA = "0x27EE010", Offset = "0x27ECE10", VA = "0x1827EE010", Slot = "9")]
get
{
return TextureDimension.None;
}
[Token(Token = "0x6000769")]
[Address(RVA = "0x27EE450", Offset = "0x27ED250", VA = "0x1827EE450", Slot = "10")]
set
{
}
}
// Token: 0x17000185 RID: 389
// (get) Token: 0x0600076A RID: 1898 RVA: 0x00005640 File Offset: 0x00003840
// (set) Token: 0x0600076B RID: 1899 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x17000185")]
[NativeProperty]
public new GraphicsFormat graphicsFormat
{
[Token(Token = "0x600076A")]
[Address(RVA = "0x27EE0D0", Offset = "0x27ECED0", VA = "0x1827EE0D0")]
get
{
return GraphicsFormat.None;
}
[Token(Token = "0x600076B")]
[Address(RVA = "0x27EE4E0", Offset = "0x27ED2E0", VA = "0x1827EE4E0")]
set
{
}
}
// Token: 0x17000186 RID: 390
// (get) Token: 0x0600076C RID: 1900 RVA: 0x00005658 File Offset: 0x00003858
// (set) Token: 0x0600076D RID: 1901 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x17000186")]
[NativeProperty]
public bool useMipMap
{
[Token(Token = "0x600076C")]
[Address(RVA = "0x27EE1D0", Offset = "0x27ECFD0", VA = "0x1827EE1D0")]
get
{
return default(bool);
}
[Token(Token = "0x600076D")]
[Address(RVA = "0x27EE630", Offset = "0x27ED430", VA = "0x1827EE630")]
set
{
}
}
// Token: 0x17000187 RID: 391
// (get) Token: 0x0600076E RID: 1902 RVA: 0x00005670 File Offset: 0x00003870
[Token(Token = "0x17000187")]
[NativeProperty]
public bool sRGB
{
[Token(Token = "0x600076E")]
[Address(RVA = "0x27EE150", Offset = "0x27ECF50", VA = "0x1827EE150")]
get
{
return default(bool);
}
}
// Token: 0x17000188 RID: 392
// (set) Token: 0x0600076F RID: 1903 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x17000188")]
[NativeProperty]
public RenderTextureMemoryless memorylessMode
{
[Token(Token = "0x600076F")]
[Address(RVA = "0x27EE560", Offset = "0x27ED360", VA = "0x1827EE560")]
set
{
}
}
// Token: 0x17000189 RID: 393
// (get) Token: 0x06000770 RID: 1904 RVA: 0x00005688 File Offset: 0x00003888
[Token(Token = "0x17000189")]
public RenderTextureFormat format
{
[Token(Token = "0x6000770")]
[Address(RVA = "0x27EE090", Offset = "0x27ECE90", VA = "0x1827EE090")]
get
{
return RenderTextureFormat.ARGB32;
}
}
// Token: 0x1700018A RID: 394
// (set) Token: 0x06000771 RID: 1905 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x1700018A")]
public GraphicsFormat stencilFormat
{
[Token(Token = "0x6000771")]
[Address(RVA = "0x27EE5A0", Offset = "0x27ED3A0", VA = "0x1827EE5A0")]
set
{
}
}
// Token: 0x1700018B RID: 395
// (set) Token: 0x06000772 RID: 1906 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x1700018B")]
public bool autoGenerateMips
{
[Token(Token = "0x6000772")]
[Address(RVA = "0x27EE2D0", Offset = "0x27ED0D0", VA = "0x1827EE2D0")]
set
{
}
}
// Token: 0x1700018C RID: 396
// (get) Token: 0x06000773 RID: 1907 RVA: 0x000056A0 File Offset: 0x000038A0
// (set) Token: 0x06000774 RID: 1908 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x1700018C")]
public int volumeDepth
{
[Token(Token = "0x6000773")]
[Address(RVA = "0x27EE210", Offset = "0x27ED010", VA = "0x1827EE210")]
get
{
return 0;
}
[Token(Token = "0x6000774")]
[Address(RVA = "0x27EE680", Offset = "0x27ED480", VA = "0x1827EE680")]
set
{
}
}
// Token: 0x1700018D RID: 397
// (get) Token: 0x06000775 RID: 1909 RVA: 0x000056B8 File Offset: 0x000038B8
// (set) Token: 0x06000776 RID: 1910 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x1700018D")]
public int antiAliasing
{
[Token(Token = "0x6000775")]
[Address(RVA = "0x27EDF90", Offset = "0x27ECD90", VA = "0x1827EDF90")]
get
{
return 0;
}
[Token(Token = "0x6000776")]
[Address(RVA = "0x27EE290", Offset = "0x27ED090", VA = "0x1827EE290")]
set
{
}
}
// Token: 0x1700018E RID: 398
// (set) Token: 0x06000777 RID: 1911 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x1700018E")]
public bool bindTextureMS
{
[Token(Token = "0x6000777")]
[Address(RVA = "0x27EE320", Offset = "0x27ED120", VA = "0x1827EE320")]
set
{
}
}
// Token: 0x1700018F RID: 399
// (get) Token: 0x06000778 RID: 1912 RVA: 0x000056D0 File Offset: 0x000038D0
// (set) Token: 0x06000779 RID: 1913 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x1700018F")]
public bool enableRandomWrite
{
[Token(Token = "0x6000778")]
[Address(RVA = "0x27EE050", Offset = "0x27ECE50", VA = "0x1827EE050")]
get
{
return default(bool);
}
[Token(Token = "0x6000779")]
[Address(RVA = "0x27EE490", Offset = "0x27ED290", VA = "0x1827EE490")]
set
{
}
}
// Token: 0x17000190 RID: 400
// (get) Token: 0x0600077A RID: 1914 RVA: 0x000056E8 File Offset: 0x000038E8
// (set) Token: 0x0600077B RID: 1915 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x17000190")]
public bool useDynamicScale
{
[Token(Token = "0x600077A")]
[Address(RVA = "0x27EE190", Offset = "0x27ECF90", VA = "0x1827EE190")]
get
{
return default(bool);
}
[Token(Token = "0x600077B")]
[Address(RVA = "0x27EE5E0", Offset = "0x27ED3E0", VA = "0x1827EE5E0")]
set
{
}
}
// Token: 0x0600077C RID: 1916 RVA: 0x00002052 File Offset: 0x00000252
[Token(Token = "0x600077C")]
[Address(RVA = "0x27EC9E0", Offset = "0x27EB7E0", VA = "0x1827EC9E0")]
[FreeFunction]
private static RenderTexture GetActive()
{
return null;
}
// Token: 0x0600077D RID: 1917 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x600077D")]
[Address(RVA = "0x27ED270", Offset = "0x27EC070", VA = "0x1827ED270")]
[FreeFunction]
private static void SetActive(RenderTexture rt)
{
}
// Token: 0x17000191 RID: 401
// (get) Token: 0x0600077E RID: 1918 RVA: 0x00002052 File Offset: 0x00000252
// (set) Token: 0x0600077F RID: 1919 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x17000191")]
public static RenderTexture active
{
[Token(Token = "0x600077E")]
[Address(RVA = "0x27EC9E0", Offset = "0x27EB7E0", VA = "0x1827EC9E0")]
get
{
return null;
}
[Token(Token = "0x600077F")]
[Address(RVA = "0x27ED270", Offset = "0x27EC070", VA = "0x1827ED270")]
set
{
}
}
// Token: 0x06000780 RID: 1920 RVA: 0x00005700 File Offset: 0x00003900
[Token(Token = "0x6000780")]
[Address(RVA = "0x27ECA60", Offset = "0x27EB860", VA = "0x1827ECA60")]
[FreeFunction]
private RenderBuffer GetColorBuffer()
{
return default(RenderBuffer);
}
// Token: 0x06000781 RID: 1921 RVA: 0x00005718 File Offset: 0x00003918
[Token(Token = "0x6000781")]
[Address(RVA = "0x27ECC50", Offset = "0x27EBA50", VA = "0x1827ECC50")]
[FreeFunction]
private RenderBuffer GetDepthBuffer()
{
return default(RenderBuffer);
}
// Token: 0x17000192 RID: 402
// (get) Token: 0x06000782 RID: 1922 RVA: 0x00005730 File Offset: 0x00003930
[Token(Token = "0x17000192")]
public RenderBuffer colorBuffer
{
[Token(Token = "0x6000782")]
[Address(RVA = "0x27ECA60", Offset = "0x27EB860", VA = "0x1827ECA60")]
get
{
return default(RenderBuffer);
}
}
// Token: 0x17000193 RID: 403
// (get) Token: 0x06000783 RID: 1923 RVA: 0x00005748 File Offset: 0x00003948
[Token(Token = "0x17000193")]
public RenderBuffer depthBuffer
{
[Token(Token = "0x6000783")]
[Address(RVA = "0x27ECC50", Offset = "0x27EBA50", VA = "0x1827ECC50")]
get
{
return default(RenderBuffer);
}
}
// Token: 0x06000784 RID: 1924 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x6000784")]
[Address(RVA = "0x27EC980", Offset = "0x27EB780", VA = "0x1827EC980")]
public void DiscardContents(bool discardColor, bool discardDepth)
{
}
// Token: 0x06000785 RID: 1925 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x6000785")]
[Address(RVA = "0x27EC940", Offset = "0x27EB740", VA = "0x1827EC940")]
public void DiscardContents()
{
}
// Token: 0x06000786 RID: 1926 RVA: 0x00005760 File Offset: 0x00003960
[Token(Token = "0x6000786")]
[Address(RVA = "0x27EC900", Offset = "0x27EB700", VA = "0x1827EC900")]
public bool Create()
{
return default(bool);
}
// Token: 0x06000787 RID: 1927 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x6000787")]
[Address(RVA = "0x27ED230", Offset = "0x27EC030", VA = "0x1827ED230")]
public void Release()
{
}
// Token: 0x06000788 RID: 1928 RVA: 0x00005778 File Offset: 0x00003978
[Token(Token = "0x6000788")]
[Address(RVA = "0x27ED1B0", Offset = "0x27EBFB0", VA = "0x1827ED1B0")]
public bool IsCreated()
{
return default(bool);
}
// Token: 0x06000789 RID: 1929 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x6000789")]
[Address(RVA = "0x27ED350", Offset = "0x27EC150", VA = "0x1827ED350")]
internal void SetSRGBReadWrite(bool srgb)
{
}
// Token: 0x0600078A RID: 1930 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x600078A")]
[Address(RVA = "0x27ED170", Offset = "0x27EBF70", VA = "0x1827ED170")]
[FreeFunction]
private static void Internal_Create([Writable] RenderTexture rt)
{
}
// Token: 0x0600078B RID: 1931 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x600078B")]
[Address(RVA = "0x27ED300", Offset = "0x27EC100", VA = "0x1827ED300")]
[NativeName("SetRenderTextureDescFromScript")]
private void SetRenderTextureDescriptor(RenderTextureDescriptor desc)
{
}
// Token: 0x0600078C RID: 1932 RVA: 0x00005790 File Offset: 0x00003990
[Token(Token = "0x600078C")]
[Address(RVA = "0x27ECD00", Offset = "0x27EBB00", VA = "0x1827ECD00")]
[NativeName("GetRenderTextureDesc")]
private RenderTextureDescriptor GetDescriptor()
{
return default(RenderTextureDescriptor);
}
// Token: 0x0600078D RID: 1933 RVA: 0x00002052 File Offset: 0x00000252
[Token(Token = "0x600078D")]
[Address(RVA = "0x27ECF60", Offset = "0x27EBD60", VA = "0x1827ECF60")]
[FreeFunction]
private static RenderTexture GetTemporary_Internal(RenderTextureDescriptor desc)
{
return null;
}
// Token: 0x0600078E RID: 1934 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x600078E")]
[Address(RVA = "0x27ED1F0", Offset = "0x27EBFF0", VA = "0x1827ED1F0")]
[FreeFunction]
public static void ReleaseTemporary(RenderTexture temp)
{
}
// Token: 0x17000194 RID: 404
// (get) Token: 0x0600078F RID: 1935 RVA: 0x000057A8 File Offset: 0x000039A8
// (set) Token: 0x06000790 RID: 1936 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x17000194")]
public int depth
{
[Token(Token = "0x600078F")]
[Address(RVA = "0x27EDFD0", Offset = "0x27ECDD0", VA = "0x1827EDFD0")]
[FreeFunction]
get
{
return 0;
}
[Token(Token = "0x6000790")]
[Address(RVA = "0x27EE370", Offset = "0x27ED170", VA = "0x1827EE370")]
[FreeFunction]
set
{
}
}
// Token: 0x06000791 RID: 1937 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x6000791")]
[Address(RVA = "0x27EDF30", Offset = "0x27ECD30", VA = "0x1827EDF30")]
[RequiredByNativeCode]
protected internal RenderTexture()
{
}
// Token: 0x06000792 RID: 1938 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x6000792")]
[Address(RVA = "0x27EDE30", Offset = "0x27ECC30", VA = "0x1827EDE30")]
public RenderTexture(RenderTextureDescriptor desc)
{
}
// Token: 0x06000793 RID: 1939 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x6000793")]
[Address(RVA = "0x27ED920", Offset = "0x27EC720", VA = "0x1827ED920")]
public RenderTexture(RenderTexture textureToCopy)
{
}
// Token: 0x06000794 RID: 1940 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x6000794")]
[Address(RVA = "0x27EDD60", Offset = "0x27ECB60", VA = "0x1827EDD60")]
public RenderTexture(int width, int height, int depth, DefaultFormat format)
{
}
// Token: 0x06000795 RID: 1941 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x6000795")]
[Address(RVA = "0x27EDB70", Offset = "0x27EC970", VA = "0x1827EDB70")]
public RenderTexture(int width, int height, int depth, GraphicsFormat format)
{
}
// Token: 0x06000796 RID: 1942 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x6000796")]
[Address(RVA = "0x27ED640", Offset = "0x27EC440", VA = "0x1827ED640")]
public RenderTexture(int width, int height, int depth, GraphicsFormat format, int mipCount)
{
}
// Token: 0x06000797 RID: 1943 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x6000797")]
[Address(RVA = "0x27ED8C0", Offset = "0x27EC6C0", VA = "0x1827ED8C0")]
public RenderTexture(int width, int height, int depth, [DefaultValue("RenderTextureFormat.Default")] RenderTextureFormat format, [DefaultValue("RenderTextureReadWrite.Default")] RenderTextureReadWrite readWrite)
{
}
// Token: 0x06000798 RID: 1944 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x6000798")]
[Address(RVA = "0x27ED5E0", Offset = "0x27EC3E0", VA = "0x1827ED5E0")]
[ExcludeFromDocs]
public RenderTexture(int width, int height, int depth, RenderTextureFormat format)
{
}
// Token: 0x06000799 RID: 1945 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x6000799")]
[Address(RVA = "0x27EDD00", Offset = "0x27ECB00", VA = "0x1827EDD00")]
[ExcludeFromDocs]
public RenderTexture(int width, int height, int depth)
{
}
// Token: 0x0600079A RID: 1946 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x600079A")]
[Address(RVA = "0x27EDDC0", Offset = "0x27ECBC0", VA = "0x1827EDDC0")]
[ExcludeFromDocs]
public RenderTexture(int width, int height, int depth, RenderTextureFormat format, int mipCount)
{
}
// Token: 0x17000195 RID: 405
// (get) Token: 0x0600079B RID: 1947 RVA: 0x000057C0 File Offset: 0x000039C0
// (set) Token: 0x0600079C RID: 1948 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x17000195")]
public RenderTextureDescriptor descriptor
{
[Token(Token = "0x600079B")]
[Address(RVA = "0x27ECD00", Offset = "0x27EBB00", VA = "0x1827ECD00")]
get
{
return default(RenderTextureDescriptor);
}
[Token(Token = "0x600079C")]
[Address(RVA = "0x27EE3B0", Offset = "0x27ED1B0", VA = "0x1827EE3B0")]
set
{
}
}
// Token: 0x0600079D RID: 1949 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x600079D")]
[Address(RVA = "0x27ED3A0", Offset = "0x27EC1A0", VA = "0x1827ED3A0")]
private static void ValidateRenderTextureDesc(RenderTextureDescriptor desc)
{
}
// Token: 0x0600079E RID: 1950 RVA: 0x000057D8 File Offset: 0x000039D8
[Token(Token = "0x600079E")]
[Address(RVA = "0x27ECAC0", Offset = "0x27EB8C0", VA = "0x1827ECAC0")]
internal static GraphicsFormat GetCompatibleFormat(RenderTextureFormat renderTextureFormat, RenderTextureReadWrite readWrite)
{
return GraphicsFormat.None;
}
// Token: 0x0600079F RID: 1951 RVA: 0x00002052 File Offset: 0x00000252
[Token(Token = "0x600079F")]
[Address(RVA = "0x27ED0B0", Offset = "0x27EBEB0", VA = "0x1827ED0B0")]
public static RenderTexture GetTemporary(RenderTextureDescriptor desc)
{
return null;
}
// Token: 0x060007A0 RID: 1952 RVA: 0x00002052 File Offset: 0x00000252
[Token(Token = "0x60007A0")]
[Address(RVA = "0x27ECD90", Offset = "0x27EBB90", VA = "0x1827ECD90")]
private static RenderTexture GetTemporaryImpl(int width, int height, int depthBuffer, GraphicsFormat format, int antiAliasing = 1, RenderTextureMemoryless memorylessMode = RenderTextureMemoryless.None, VRTextureUsage vrUsage = VRTextureUsage.None, bool useDynamicScale = false)
{
return null;
}
// Token: 0x060007A1 RID: 1953 RVA: 0x00002052 File Offset: 0x00000252
[Token(Token = "0x60007A1")]
[Address(RVA = "0x27ED140", Offset = "0x27EBF40", VA = "0x1827ED140")]
[ExcludeFromDocs]
public static RenderTexture GetTemporary(int width, int height, int depthBuffer, GraphicsFormat format)
{
return null;
}
// Token: 0x060007A2 RID: 1954 RVA: 0x00002052 File Offset: 0x00000252
[Token(Token = "0x60007A2")]
[Address(RVA = "0x27ED050", Offset = "0x27EBE50", VA = "0x1827ED050")]
[ExcludeFromDocs]
public static RenderTexture GetTemporary(int width, int height, int depthBuffer, RenderTextureFormat format)
{
return null;
}
// Token: 0x060007A3 RID: 1955 RVA: 0x00002052 File Offset: 0x00000252
[Token(Token = "0x60007A3")]
[Address(RVA = "0x27ECFF0", Offset = "0x27EBDF0", VA = "0x1827ECFF0")]
[ExcludeFromDocs]
public static RenderTexture GetTemporary(int width, int height, int depthBuffer)
{
return null;
}
// Token: 0x060007A4 RID: 1956 RVA: 0x00002052 File Offset: 0x00000252
[Token(Token = "0x60007A4")]
[Address(RVA = "0x27ECFA0", Offset = "0x27EBDA0", VA = "0x1827ECFA0")]
[ExcludeFromDocs]
public static RenderTexture GetTemporary(int width, int height)
{
return null;
}
// Token: 0x060007A5 RID: 1957 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x60007A5")]
[Address(RVA = "0x27ECA10", Offset = "0x27EB810", VA = "0x1827ECA10")]
private void GetColorBuffer_Injected(out RenderBuffer ret)
{
}
// Token: 0x060007A6 RID: 1958 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x60007A6")]
[Address(RVA = "0x27ECC00", Offset = "0x27EBA00", VA = "0x1827ECC00")]
private void GetDepthBuffer_Injected(out RenderBuffer ret)
{
}
// Token: 0x060007A7 RID: 1959 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x60007A7")]
[Address(RVA = "0x27ED2B0", Offset = "0x27EC0B0", VA = "0x1827ED2B0")]
private void SetRenderTextureDescriptor_Injected(ref RenderTextureDescriptor desc)
{
}
// Token: 0x060007A8 RID: 1960 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x60007A8")]
[Address(RVA = "0x27ECCB0", Offset = "0x27EBAB0", VA = "0x1827ECCB0")]
private void GetDescriptor_Injected(out RenderTextureDescriptor ret)
{
}
// Token: 0x060007A9 RID: 1961 RVA: 0x00002052 File Offset: 0x00000252
[Token(Token = "0x60007A9")]
[Address(RVA = "0x27ECF20", Offset = "0x27EBD20", VA = "0x1827ECF20")]
private static RenderTexture GetTemporary_Internal_Injected(ref RenderTextureDescriptor desc)
{
return null;
}
}
}