Files
Apr2020-Cpp2Il-Dump/UnityEngine.CoreModule/UnityEngine/RenderTextureMemoryless.cs
T
niko 8fc35183db a
2026-04-11 22:19:20 +02:00

25 lines
480 B
C#

using System;
using Cpp2IlInjected;
namespace UnityEngine
{
// Token: 0x020000A8 RID: 168
[Token(Token = "0x20000A8")]
[Flags]
public enum RenderTextureMemoryless
{
// Token: 0x04000234 RID: 564
[Token(Token = "0x4000234")]
None = 0,
// Token: 0x04000235 RID: 565
[Token(Token = "0x4000235")]
Color = 1,
// Token: 0x04000236 RID: 566
[Token(Token = "0x4000236")]
Depth = 2,
// Token: 0x04000237 RID: 567
[Token(Token = "0x4000237")]
MSAA = 4
}
}