Files
Apr2020-Cpp2Il-Dump/UnityEngine.CoreModule/UnityEngine/Rendering/CompareFunction.cs
T
niko 8fc35183db a
2026-04-11 22:19:20 +02:00

39 lines
847 B
C#

using System;
using Cpp2IlInjected;
namespace UnityEngine.Rendering
{
// Token: 0x02000234 RID: 564
[Token(Token = "0x2000234")]
public enum CompareFunction
{
// Token: 0x04000611 RID: 1553
[Token(Token = "0x4000611")]
Disabled,
// Token: 0x04000612 RID: 1554
[Token(Token = "0x4000612")]
Never,
// Token: 0x04000613 RID: 1555
[Token(Token = "0x4000613")]
Less,
// Token: 0x04000614 RID: 1556
[Token(Token = "0x4000614")]
Equal,
// Token: 0x04000615 RID: 1557
[Token(Token = "0x4000615")]
LessEqual,
// Token: 0x04000616 RID: 1558
[Token(Token = "0x4000616")]
Greater,
// Token: 0x04000617 RID: 1559
[Token(Token = "0x4000617")]
NotEqual,
// Token: 0x04000618 RID: 1560
[Token(Token = "0x4000618")]
GreaterEqual,
// Token: 0x04000619 RID: 1561
[Token(Token = "0x4000619")]
Always
}
}