Files
Apr2020-Cpp2Il-Dump/UnityEngine.CoreModule/UnityEngine/Rendering/ReflectionProbeTimeSlicingMode.cs
T
niko 8fc35183db a
2026-04-11 22:19:20 +02:00

21 lines
432 B
C#

using System;
using Cpp2IlInjected;
namespace UnityEngine.Rendering
{
// Token: 0x02000245 RID: 581
[Token(Token = "0x2000245")]
public enum ReflectionProbeTimeSlicingMode
{
// Token: 0x040006A4 RID: 1700
[Token(Token = "0x40006A4")]
AllFacesAtOnce,
// Token: 0x040006A5 RID: 1701
[Token(Token = "0x40006A5")]
IndividualFaces,
// Token: 0x040006A6 RID: 1702
[Token(Token = "0x40006A6")]
NoTimeSlicing
}
}