Files
Apr2020-Cpp2Il-Dump/UnityEngine.CoreModule/UnityEngine/Rendering/ShaderHardwareTier.cs
T
niko 8fc35183db a
2026-04-11 22:19:20 +02:00

22 lines
405 B
C#

using System;
using Cpp2IlInjected;
namespace UnityEngine.Rendering
{
// Token: 0x0200022A RID: 554
[Token(Token = "0x200022A")]
[Obsolete]
public enum ShaderHardwareTier
{
// Token: 0x040005AA RID: 1450
[Token(Token = "0x40005AA")]
Tier1,
// Token: 0x040005AB RID: 1451
[Token(Token = "0x40005AB")]
Tier2,
// Token: 0x040005AC RID: 1452
[Token(Token = "0x40005AC")]
Tier3
}
}