Files
Apr2020-Cpp2Il-Dump/UnityEngine.CoreModule/UnityEngine/RuntimeInitializeOnLoadMethodAttribute.cs
T
niko 8fc35183db a
2026-04-11 22:19:20 +02:00

45 lines
1.2 KiB
C#

using System;
using Cpp2IlInjected;
using UnityEngine.Scripting;
namespace UnityEngine
{
// Token: 0x0200010F RID: 271
[Token(Token = "0x200010F")]
[RequiredByNativeCode]
[AttributeUsage(AttributeTargets.Method)]
public class RuntimeInitializeOnLoadMethodAttribute : PreserveAttribute
{
// Token: 0x06000ABC RID: 2748 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x6000ABC")]
[Address(RVA = "0x4E9920", Offset = "0x4E8720", VA = "0x1804E9920")]
public RuntimeInitializeOnLoadMethodAttribute()
{
}
// Token: 0x06000ABD RID: 2749 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x6000ABD")]
[Address(RVA = "0x4D83A0", Offset = "0x4D71A0", VA = "0x1804D83A0")]
public RuntimeInitializeOnLoadMethodAttribute(RuntimeInitializeLoadType loadType)
{
}
// Token: 0x17000219 RID: 537
// (set) Token: 0x06000ABE RID: 2750 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x17000219")]
private RuntimeInitializeLoadType loadType
{
[Token(Token = "0x6000ABE")]
[Address(RVA = "0x536480", Offset = "0x535280", VA = "0x180536480")]
set
{
}
}
// Token: 0x04000463 RID: 1123
[FieldOffset(Offset = "0x10")]
[Token(Token = "0x4000463")]
private RuntimeInitializeLoadType m_LoadType;
}
}