Files
Apr2020-Cpp2Il-Dump/UnityEngine.CoreModule/UnityEngine/ScreenOrientation.cs
T
niko 8fc35183db a
2026-04-11 22:19:20 +02:00

34 lines
730 B
C#

using System;
using Cpp2IlInjected;
namespace UnityEngine
{
// Token: 0x0200009F RID: 159
[Token(Token = "0x200009F")]
public enum ScreenOrientation
{
// Token: 0x040001A3 RID: 419
[Token(Token = "0x40001A3")]
[Obsolete]
Unknown,
// Token: 0x040001A4 RID: 420
[Token(Token = "0x40001A4")]
Portrait,
// Token: 0x040001A5 RID: 421
[Token(Token = "0x40001A5")]
PortraitUpsideDown,
// Token: 0x040001A6 RID: 422
[Token(Token = "0x40001A6")]
LandscapeLeft,
// Token: 0x040001A7 RID: 423
[Token(Token = "0x40001A7")]
LandscapeRight,
// Token: 0x040001A8 RID: 424
[Token(Token = "0x40001A8")]
AutoRotation,
// Token: 0x040001A9 RID: 425
[Token(Token = "0x40001A9")]
Landscape = 3
}
}