Files
Apr2020-Cpp2Il-Dump/UnityEngine.CoreModule/UnityEngine/SkinnedMeshRenderer.cs
T
niko 8fc35183db a
2026-04-11 22:19:20 +02:00

226 lines
6.3 KiB
C#

using System;
using Cpp2IlInjected;
using UnityEngine.Bindings;
namespace UnityEngine
{
// Token: 0x020000AE RID: 174
[Token(Token = "0x20000AE")]
[NativeHeader("Runtime/Graphics/Mesh/SkinnedMeshRenderer.h")]
public class SkinnedMeshRenderer : Renderer
{
// Token: 0x17000121 RID: 289
// (get) Token: 0x0600054A RID: 1354 RVA: 0x00004818 File Offset: 0x00002A18
// (set) Token: 0x0600054B RID: 1355 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x17000121")]
public SkinQuality quality
{
[Token(Token = "0x600054A")]
[Address(RVA = "0x2CC98C0", Offset = "0x2CC86C0", VA = "0x182CC98C0")]
get
{
return SkinQuality.Auto;
}
[Token(Token = "0x600054B")]
[Address(RVA = "0x2CC9AF0", Offset = "0x2CC88F0", VA = "0x182CC9AF0")]
set
{
}
}
// Token: 0x17000122 RID: 290
// (get) Token: 0x0600054C RID: 1356 RVA: 0x00004830 File Offset: 0x00002A30
// (set) Token: 0x0600054D RID: 1357 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x17000122")]
public bool updateWhenOffscreen
{
[Token(Token = "0x600054C")]
[Address(RVA = "0x2CC99C0", Offset = "0x2CC87C0", VA = "0x182CC99C0")]
get
{
return default(bool);
}
[Token(Token = "0x600054D")]
[Address(RVA = "0x2CC9C20", Offset = "0x2CC8A20", VA = "0x182CC9C20")]
set
{
}
}
// Token: 0x17000123 RID: 291
// (get) Token: 0x0600054E RID: 1358 RVA: 0x00004848 File Offset: 0x00002A48
// (set) Token: 0x0600054F RID: 1359 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x17000123")]
public bool forceMatrixRecalculationPerRender
{
[Token(Token = "0x600054E")]
[Address(RVA = "0x2CC9880", Offset = "0x2CC8680", VA = "0x182CC9880")]
get
{
return default(bool);
}
[Token(Token = "0x600054F")]
[Address(RVA = "0x2CC9A50", Offset = "0x2CC8850", VA = "0x182CC9A50")]
set
{
}
}
// Token: 0x17000124 RID: 292
// (get) Token: 0x06000550 RID: 1360 RVA: 0x00002052 File Offset: 0x00000252
// (set) Token: 0x06000551 RID: 1361 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x17000124")]
public Transform rootBone
{
[Token(Token = "0x6000550")]
[Address(RVA = "0x2CC9900", Offset = "0x2CC8700", VA = "0x182CC9900")]
get
{
return null;
}
[Token(Token = "0x6000551")]
[Address(RVA = "0x2CC9B30", Offset = "0x2CC8930", VA = "0x182CC9B30")]
set
{
}
}
// Token: 0x17000125 RID: 293
// (get) Token: 0x06000552 RID: 1362 RVA: 0x00002052 File Offset: 0x00000252
// (set) Token: 0x06000553 RID: 1363 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x17000125")]
public Transform[] bones
{
[Token(Token = "0x6000552")]
[Address(RVA = "0x2CC9840", Offset = "0x2CC8640", VA = "0x182CC9840")]
get
{
return null;
}
[Token(Token = "0x6000553")]
[Address(RVA = "0x2CC9A00", Offset = "0x2CC8800", VA = "0x182CC9A00")]
set
{
}
}
// Token: 0x17000126 RID: 294
// (get) Token: 0x06000554 RID: 1364 RVA: 0x00002052 File Offset: 0x00000252
// (set) Token: 0x06000555 RID: 1365 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x17000126")]
[NativeProperty]
public Mesh sharedMesh
{
[Token(Token = "0x6000554")]
[Address(RVA = "0x2CC9940", Offset = "0x2CC8740", VA = "0x182CC9940")]
get
{
return null;
}
[Token(Token = "0x6000555")]
[Address(RVA = "0x2CC9B80", Offset = "0x2CC8980", VA = "0x182CC9B80")]
set
{
}
}
// Token: 0x17000127 RID: 295
// (get) Token: 0x06000556 RID: 1366 RVA: 0x00004860 File Offset: 0x00002A60
// (set) Token: 0x06000557 RID: 1367 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x17000127")]
[NativeProperty]
public bool skinnedMotionVectors
{
[Token(Token = "0x6000556")]
[Address(RVA = "0x2CC9980", Offset = "0x2CC8780", VA = "0x182CC9980")]
get
{
return default(bool);
}
[Token(Token = "0x6000557")]
[Address(RVA = "0x2CC9BD0", Offset = "0x2CC89D0", VA = "0x182CC9BD0")]
set
{
}
}
// Token: 0x06000558 RID: 1368 RVA: 0x00004878 File Offset: 0x00002A78
[Token(Token = "0x6000558")]
[Address(RVA = "0x2CC9650", Offset = "0x2CC8450", VA = "0x182CC9650")]
public float GetBlendShapeWeight(int index)
{
return 0f;
}
// Token: 0x06000559 RID: 1369 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x6000559")]
[Address(RVA = "0x2CC9750", Offset = "0x2CC8550", VA = "0x182CC9750")]
public void SetBlendShapeWeight(int index, float value)
{
}
// Token: 0x0600055A RID: 1370 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x600055A")]
[Address(RVA = "0x2CC9600", Offset = "0x2CC8400", VA = "0x182CC9600")]
public void BakeMesh(Mesh mesh)
{
}
// Token: 0x0600055B RID: 1371 RVA: 0x00004890 File Offset: 0x00002A90
[Token(Token = "0x600055B")]
[Address(RVA = "0x2CC96E0", Offset = "0x2CC84E0", VA = "0x182CC96E0")]
[FreeFunction]
private Bounds GetLocalAABB()
{
return default(Bounds);
}
// Token: 0x0600055C RID: 1372 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x600055C")]
[Address(RVA = "0x2CC97F0", Offset = "0x2CC85F0", VA = "0x182CC97F0")]
private void SetLocalAABB(Bounds b)
{
}
// Token: 0x17000128 RID: 296
// (get) Token: 0x0600055D RID: 1373 RVA: 0x000048A8 File Offset: 0x00002AA8
// (set) Token: 0x0600055E RID: 1374 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x17000128")]
public Bounds localBounds
{
[Token(Token = "0x600055D")]
[Address(RVA = "0x2CC96E0", Offset = "0x2CC84E0", VA = "0x182CC96E0")]
get
{
return default(Bounds);
}
[Token(Token = "0x600055E")]
[Address(RVA = "0x2CC9AA0", Offset = "0x2CC88A0", VA = "0x182CC9AA0")]
set
{
}
}
// Token: 0x0600055F RID: 1375 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x600055F")]
[Address(RVA = "0x74EA40", Offset = "0x74D840", VA = "0x18074EA40")]
public SkinnedMeshRenderer()
{
}
// Token: 0x06000560 RID: 1376 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x6000560")]
[Address(RVA = "0x2CC9690", Offset = "0x2CC8490", VA = "0x182CC9690")]
private void GetLocalAABB_Injected(out Bounds ret)
{
}
// Token: 0x06000561 RID: 1377 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x6000561")]
[Address(RVA = "0x2CC97A0", Offset = "0x2CC85A0", VA = "0x182CC97A0")]
private void SetLocalAABB_Injected(ref Bounds b)
{
}
}
}