Files
Apr2020-Cpp2Il-Dump/UnityEngine.CoreModule/UnityEngine/SortingLayer.cs
T
niko 8fc35183db a
2026-04-11 22:19:20 +02:00

84 lines
2.0 KiB
C#

using System;
using Cpp2IlInjected;
using UnityEngine.Bindings;
namespace UnityEngine
{
// Token: 0x02000048 RID: 72
[Token(Token = "0x2000048")]
[NativeHeader("Runtime/BaseClasses/TagManager.h")]
public struct SortingLayer
{
// Token: 0x1700000D RID: 13
// (get) Token: 0x06000095 RID: 149 RVA: 0x00002448 File Offset: 0x00000648
[Token(Token = "0x1700000D")]
public int id
{
[Token(Token = "0x6000095")]
[Address(RVA = "0x6E5A50", Offset = "0x6E4850", VA = "0x1806E5A50")]
get
{
return 0;
}
}
// Token: 0x1700000E RID: 14
// (get) Token: 0x06000096 RID: 150 RVA: 0x00002460 File Offset: 0x00000660
[Token(Token = "0x1700000E")]
public int value
{
[Token(Token = "0x6000096")]
[Address(RVA = "0x2CC9F60", Offset = "0x2CC8D60", VA = "0x182CC9F60")]
get
{
return 0;
}
}
// Token: 0x1700000F RID: 15
// (get) Token: 0x06000097 RID: 151 RVA: 0x00002052 File Offset: 0x00000252
[Token(Token = "0x1700000F")]
public static SortingLayer[] layers
{
[Token(Token = "0x6000097")]
[Address(RVA = "0x2CC9EA0", Offset = "0x2CC8CA0", VA = "0x182CC9EA0")]
get
{
return null;
}
}
// Token: 0x06000098 RID: 152 RVA: 0x00002052 File Offset: 0x00000252
[Token(Token = "0x6000098")]
[Address(RVA = "0x2CC9E30", Offset = "0x2CC8C30", VA = "0x182CC9E30")]
[FreeFunction]
private static int[] GetSortingLayerIDsInternal()
{
return null;
}
// Token: 0x06000099 RID: 153 RVA: 0x00002478 File Offset: 0x00000678
[Token(Token = "0x6000099")]
[Address(RVA = "0x2CC9DF0", Offset = "0x2CC8BF0", VA = "0x182CC9DF0")]
[FreeFunction]
public static int GetLayerValueFromID(int id)
{
return 0;
}
// Token: 0x0600009A RID: 154 RVA: 0x00002052 File Offset: 0x00000252
[Token(Token = "0x600009A")]
[Address(RVA = "0x2CC9E60", Offset = "0x2CC8C60", VA = "0x182CC9E60")]
[FreeFunction]
public static string IDToName(int id)
{
return null;
}
// Token: 0x040000BB RID: 187
[FieldOffset(Offset = "0x0")]
[Token(Token = "0x40000BB")]
private int m_Id;
}
}