Files
Apr2020-Cpp2Il-Dump/UnityEngine.SharedInternalsModule/UnityEngine/AssetFileNameExtensionAttribute.cs
T
niko 8fc35183db a
2026-04-11 22:19:20 +02:00

21 lines
574 B
C#

using System;
using Cpp2IlInjected;
using UnityEngine.Bindings;
namespace UnityEngine
{
// Token: 0x02000002 RID: 2
[Token(Token = "0x2000002")]
[VisibleToOtherModules]
[AttributeUsage(AttributeTargets.Class)]
internal sealed class AssetFileNameExtensionAttribute : Attribute
{
// Token: 0x06000001 RID: 1 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x6000001")]
[Address(RVA = "0x497CA0", Offset = "0x496AA0", VA = "0x180497CA0")]
public AssetFileNameExtensionAttribute(string preferredExtension, params string[] otherExtensions)
{
}
}
}