Files
Apr2020-Cpp2Il-Dump/UnityEngine.SharedInternalsModule/UnityEngine/Bindings/VisibleToOtherModulesAttribute.cs
T
niko 8fc35183db a
2026-04-11 22:19:20 +02:00

27 lines
953 B
C#

using System;
using Cpp2IlInjected;
namespace UnityEngine.Bindings
{
// Token: 0x02000008 RID: 8
[Token(Token = "0x2000008")]
[VisibleToOtherModules]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Enum | AttributeTargets.Constructor | AttributeTargets.Method | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Interface | AttributeTargets.Delegate)]
internal class VisibleToOtherModulesAttribute : Attribute
{
// Token: 0x0600000A RID: 10 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x600000A")]
[Address(RVA = "0x4093D0", Offset = "0x4081D0", VA = "0x1804093D0")]
public VisibleToOtherModulesAttribute()
{
}
// Token: 0x0600000B RID: 11 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x600000B")]
[Address(RVA = "0x4093D0", Offset = "0x4081D0", VA = "0x1804093D0")]
public VisibleToOtherModulesAttribute(params string[] modules)
{
}
}
}