Files
Apr2020-Cpp2Il-Dump/UnityEngine.VFXModule/UnityEngine/VFX/VisualEffectAsset.cs
T
niko 8fc35183db a
2026-04-11 22:19:20 +02:00

25 lines
653 B
C#

using System;
using Cpp2IlInjected;
using UnityEngine.Bindings;
using UnityEngine.Scripting;
namespace UnityEngine.VFX
{
// Token: 0x0200000A RID: 10
[Token(Token = "0x200000A")]
[UsedByNativeCode]
[NativeHeader("Modules/VFX/Public/ScriptBindings/VisualEffectAssetBindings.h")]
[NativeHeader("VFXScriptingClasses.h")]
[NativeHeader("Modules/VFX/Public/VisualEffectAsset.h")]
public class VisualEffectAsset : VisualEffectObject
{
// Token: 0x04000007 RID: 7
[Token(Token = "0x4000007")]
public static readonly int PlayEventID;
// Token: 0x04000008 RID: 8
[Token(Token = "0x4000008")]
public static readonly int StopEventID;
}
}