oh dear
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@@ -0,0 +1,24 @@
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using System;
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using Cpp2IlInjected;
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using UnityEngine;
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// Token: 0x02000014 RID: 20
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[Token(Token = "0x2000014")]
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[SelectionBase]
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public class CommonSceneSystems : MonoBehaviour
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{
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// Token: 0x060000A4 RID: 164 RVA: 0x00004D7C File Offset: 0x00002F7C
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[Token(Token = "0x60000A4")]
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[Address(RVA = "0x10E7C80", Offset = "0x10E6A80", VA = "0x1810E7C80")]
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private void Awake()
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{
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global::UnityEngine.Object.Destroy(this);
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}
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// Token: 0x060000A5 RID: 165 RVA: 0x00004D90 File Offset: 0x00002F90
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[Token(Token = "0x60000A5")]
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[Address(RVA = "0x74EA40", Offset = "0x74D840", VA = "0x18074EA40")]
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public CommonSceneSystems()
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{
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}
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}
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