oh dear
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@@ -0,0 +1,39 @@
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using System;
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using AGUI.StackedUI;
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using Cpp2IlInjected;
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using UnityEngine;
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using UnityEngine.UI;
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// Token: 0x020006A3 RID: 1699
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[Token(Token = "0x20006A3")]
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public class DebugScreen : WatchUIFlow
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{
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// Token: 0x0600314B RID: 12619 RVA: 0x000CA1B8 File Offset: 0x000C83B8
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[Token(Token = "0x600314B")]
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[Address(RVA = "0x10828A0", Offset = "0x10816A0", VA = "0x1810828A0", Slot = "11")]
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public override void OnFlowEntered(StackedUIFlowBase BFHJBBGCMAN)
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{
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base.OnFlowEntered(BFHJBBGCMAN);
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}
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// Token: 0x0600314C RID: 12620 RVA: 0x0000220F File Offset: 0x0000040F
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[Token(Token = "0x600314C")]
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[Address(RVA = "0x402080", Offset = "0x400E80", VA = "0x180402080")]
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public void Button_RefreshAudio()
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{
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throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
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}
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// Token: 0x0600314D RID: 12621 RVA: 0x000CA1CC File Offset: 0x000C83CC
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[Token(Token = "0x600314D")]
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[Address(RVA = "0x792380", Offset = "0x791180", VA = "0x180792380")]
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public DebugScreen()
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{
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}
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// Token: 0x040028B1 RID: 10417
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[FieldOffset(Offset = "0xC8")]
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[Token(Token = "0x40028B1")]
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[SerializeField]
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private Text buildDebugInfoText;
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}
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