This commit is contained in:
niko
2026-04-10 22:50:51 +02:00
parent 6d1607d5a2
commit f18d448581
17033 changed files with 2863270 additions and 0 deletions
@@ -0,0 +1,41 @@
using System;
using Cpp2IlInjected;
using UnityEngine;
// Token: 0x0200010C RID: 268
[Token(Token = "0x200010C")]
public class EncounterSpotlightModel : MonoBehaviour
{
// Token: 0x1700010F RID: 271
// (get) Token: 0x060006F5 RID: 1781 RVA: 0x00023058 File Offset: 0x00021258
// (set) Token: 0x060006F6 RID: 1782 RVA: 0x00023078 File Offset: 0x00021278
[Token(Token = "0x1700010F")]
public bool IKAGKELDMJH
{
[Token(Token = "0x60006F5")]
[Address(RVA = "0x12AC740", Offset = "0x12AB540", VA = "0x1812AC740")]
get
{
return this.lightShafts.activeSelf;
}
[Token(Token = "0x60006F6")]
[Address(RVA = "0x12AC760", Offset = "0x12AB560", VA = "0x1812AC760")]
set
{
this.lightShafts.SetActive(value);
}
}
// Token: 0x060006F7 RID: 1783 RVA: 0x00023098 File Offset: 0x00021298
[Token(Token = "0x60006F7")]
[Address(RVA = "0x74EA40", Offset = "0x74D840", VA = "0x18074EA40")]
public EncounterSpotlightModel()
{
}
// Token: 0x0400064C RID: 1612
[FieldOffset(Offset = "0x18")]
[Token(Token = "0x400064C")]
[SerializeField]
private GameObject lightShafts;
}