oh dear
This commit is contained in:
@@ -0,0 +1,47 @@
|
||||
using System;
|
||||
using Cpp2IlInjected;
|
||||
using UnityEngine;
|
||||
|
||||
// Token: 0x0200015B RID: 347
|
||||
[Token(Token = "0x200015B")]
|
||||
[Serializable]
|
||||
public struct GameTeamColorSettings
|
||||
{
|
||||
// Token: 0x06000ADF RID: 2783 RVA: 0x00031180 File Offset: 0x0002F380
|
||||
[Token(Token = "0x6000ADF")]
|
||||
[Address(RVA = "0x1095E00", Offset = "0x1094C00", VA = "0x181095E00")]
|
||||
public bool BGMAEBPDFOI(CGLKOJIMDIH CGOLFOLCHIF, out Color GJAINANBOCB, bool FIGAEGIKONE = false)
|
||||
{
|
||||
TeamColor[] customTeamColors = this.CustomTeamColors;
|
||||
if (customTeamColors != 0 && CGOLFOLCHIF != CGLKOJIMDIH.ANY)
|
||||
{
|
||||
int length = customTeamColors.Length;
|
||||
int num = 0;
|
||||
if (num < length)
|
||||
{
|
||||
if ("{il2cpp array field local4->}" != CGOLFOLCHIF)
|
||||
{
|
||||
num++;
|
||||
}
|
||||
return !FIGAEGIKONE || true;
|
||||
}
|
||||
}
|
||||
Color white = Color.white;
|
||||
throw new IndexOutOfRangeException();
|
||||
}
|
||||
|
||||
// Token: 0x040008C0 RID: 2240
|
||||
[FieldOffset(Offset = "0x0")]
|
||||
[Token(Token = "0x40008C0")]
|
||||
public bool TeamOutfitColorEmissionEnabled;
|
||||
|
||||
// Token: 0x040008C1 RID: 2241
|
||||
[FieldOffset(Offset = "0x4")]
|
||||
[Token(Token = "0x40008C1")]
|
||||
public float TeamOutfitColorEmissionAmount;
|
||||
|
||||
// Token: 0x040008C2 RID: 2242
|
||||
[FieldOffset(Offset = "0x8")]
|
||||
[Token(Token = "0x40008C2")]
|
||||
public TeamColor[] CustomTeamColors;
|
||||
}
|
||||
Reference in New Issue
Block a user