This commit is contained in:
niko
2026-04-10 22:50:51 +02:00
parent 6d1607d5a2
commit f18d448581
17033 changed files with 2863270 additions and 0 deletions
@@ -0,0 +1,73 @@
using System;
using Cpp2IlInjected;
using UnityEngine;
namespace RRUI.Animation
{
// Token: 0x02001032 RID: 4146
[Token(Token = "0x2001032")]
[MMOINKHEKJF("Delay", "Delay for a variable number of seconds")]
[Serializable]
public class DelayTransition : TransitionImplementation
{
// Token: 0x17001001 RID: 4097
// (get) Token: 0x06005E04 RID: 24068 RVA: 0x0014B6E4 File Offset: 0x001498E4
[Token(Token = "0x17001001")]
protected float Duration
{
[Token(Token = "0x6005E04")]
[Address(RVA = "0x1061650", Offset = "0x1060450", VA = "0x181061650")]
get
{
if (this.isInstant)
{
}
return this.duration;
}
}
// Token: 0x06005E05 RID: 24069 RVA: 0x0000220F File Offset: 0x0000040F
[Token(Token = "0x6005E05")]
[Address(RVA = "0x402080", Offset = "0x400E80", VA = "0x180402080", Slot = "7")]
public override void Reset()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06005E06 RID: 24070 RVA: 0x0014B704 File Offset: 0x00149904
[Token(Token = "0x6005E06")]
[Address(RVA = "0x1061540", Offset = "0x1060340", VA = "0x181061540", Slot = "6")]
protected override PIPDAMDIAPC Execute()
{
OCABGDGGDIJ ocabgdggdij = LLICDLEPNPK.LJMNFOFCEGL(0);
float num = this.duration;
int num2 = 0;
num2 += num2;
num2++;
OCABGDGGDIJ ocabgdggdij2 = ocabgdggdij.HJHCFNPOBCJ(num);
throw new NullReferenceException();
}
// Token: 0x06005E07 RID: 24071 RVA: 0x0014B738 File Offset: 0x00149938
[Token(Token = "0x6005E07")]
[Address(RVA = "0x1061630", Offset = "0x1060430", VA = "0x181061630")]
public DelayTransition()
{
this.isWorldCanvas = true;
this.Reset();
}
// Token: 0x04003EAE RID: 16046
[FieldOffset(Offset = "0x48")]
[Token(Token = "0x4003EAE")]
[SerializeField]
private bool isInstant;
// Token: 0x04003EAF RID: 16047
[FieldOffset(Offset = "0x4C")]
[Token(Token = "0x4003EAF")]
[SerializeField]
[OMAIFIIBMNL("isInstant", false)]
private float duration = 1f;
}
}