oh dear
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@@ -0,0 +1,29 @@
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using System;
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using Cpp2IlInjected;
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using UnityEngine;
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using UnityEngine.UI;
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namespace RRUI
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{
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// Token: 0x020007B8 RID: 1976
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[Token(Token = "0x20007B8")]
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public class DummyMaskableGraphic : MaskableGraphic
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{
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// Token: 0x06003795 RID: 14229 RVA: 0x000E8A68 File Offset: 0x000E6C68
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[Token(Token = "0x6003795")]
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[Address(RVA = "0x13A2FC0", Offset = "0x13A1DC0", VA = "0x1813A2FC0", Slot = "4")]
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protected override void Awake()
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{
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base..ctor();
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Color color = this.color;
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bool isCompleted = ((IAsyncResult)this).IsCompleted;
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}
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// Token: 0x06003796 RID: 14230 RVA: 0x000E8A8C File Offset: 0x000E6C8C
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[Token(Token = "0x6003796")]
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[Address(RVA = "0x13A3020", Offset = "0x13A1E20", VA = "0x1813A3020")]
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public DummyMaskableGraphic()
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{
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}
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}
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}
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