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@@ -0,0 +1,72 @@
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using System;
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using Cpp2IlInjected;
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using UnityEngine;
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namespace RecRoom.Activities
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{
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// Token: 0x02002B7E RID: 11134
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[Token(Token = "0x2002B7E")]
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public class DisableDuringGame : MonoBehaviour
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{
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// Token: 0x06012BB2 RID: 76722 RVA: 0x0044D5BC File Offset: 0x0044B7BC
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[Token(Token = "0x6012BB2")]
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[Address(RVA = "0xB23700", Offset = "0xB22500", VA = "0x180B23700")]
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private void Start()
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{
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GameManager instance = NetworkedSingletonMonoBehaviour.ONCPNMDGGKG;
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int num = 0;
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if (instance != num)
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{
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GameManager instance2 = NetworkedSingletonMonoBehaviour.ONCPNMDGGKG;
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Action action = new Action(this.PKFDCLBHPLN);
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instance2.NJGCGNDOMBJ += action;
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GameManager instance3 = NetworkedSingletonMonoBehaviour.ONCPNMDGGKG;
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Action action2 = new Action(this.ILMBFOOBPHK);
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instance3.NHDKANAHJFM += action2;
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}
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}
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// Token: 0x06012BB3 RID: 76723 RVA: 0x0044D61C File Offset: 0x0044B81C
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[Token(Token = "0x6012BB3")]
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[Address(RVA = "0xB235B0", Offset = "0xB223B0", VA = "0x180B235B0")]
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private void OnDestroy()
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{
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GameManager instance = NetworkedSingletonMonoBehaviour.ONCPNMDGGKG;
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int num = 0;
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if (instance != num)
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{
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GameManager instance2 = NetworkedSingletonMonoBehaviour.ONCPNMDGGKG;
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Action action = new Action(this.PKFDCLBHPLN);
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instance2.NJGCGNDOMBJ -= action;
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GameManager instance3 = NetworkedSingletonMonoBehaviour.ONCPNMDGGKG;
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Action action2 = new Action(this.ILMBFOOBPHK);
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instance3.NHDKANAHJFM -= action2;
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}
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}
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// Token: 0x06012BB4 RID: 76724 RVA: 0x0044D67C File Offset: 0x0044B87C
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[Token(Token = "0x6012BB4")]
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[Address(RVA = "0x827A90", Offset = "0x826890", VA = "0x180827A90")]
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private void PKFDCLBHPLN()
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{
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GameObject gameObject = base.gameObject;
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int num = 0;
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gameObject.SetActive(num != 0);
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}
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// Token: 0x06012BB5 RID: 76725 RVA: 0x0044D6A0 File Offset: 0x0044B8A0
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[Token(Token = "0x6012BB5")]
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[Address(RVA = "0x8274A0", Offset = "0x8262A0", VA = "0x1808274A0")]
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private void ILMBFOOBPHK()
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{
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base.gameObject.SetActive(true);
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}
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// Token: 0x06012BB6 RID: 76726 RVA: 0x0044D6C0 File Offset: 0x0044B8C0
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[Token(Token = "0x6012BB6")]
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[Address(RVA = "0x74EA40", Offset = "0x74D840", VA = "0x18074EA40")]
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public DisableDuringGame()
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{
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}
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}
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}
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