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using System;
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using System.Collections.Generic;
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using Cpp2IlInjected;
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using Photon.Pun;
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using RecRoom.Core.AvatarSkeleton;
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using RecRoom.Core.Creation.Circuits;
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using RecRoom.Players;
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using UnityEngine;
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namespace RecRoom.Core.Creation.Costumes
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{
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// Token: 0x02003307 RID: 13063
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[Token(Token = "0x2003307")]
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public class CostumeSimple : Costume
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{
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// Token: 0x17003E47 RID: 15943
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// (get) Token: 0x060168A7 RID: 92327 RVA: 0x005423E4 File Offset: 0x005405E4
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[Token(Token = "0x17003E47")]
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protected override CircuitNodeDisplay ABPHLIOEKDK
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{
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[Token(Token = "0x60168A7")]
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[Address(RVA = "0x8367F0", Offset = "0x8355F0", VA = "0x1808367F0", Slot = "27")]
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get
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{
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return this.circuitNodeDisplay;
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}
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}
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// Token: 0x060168A8 RID: 92328 RVA: 0x005423F8 File Offset: 0x005405F8
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[Token(Token = "0x60168A8")]
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[Address(RVA = "0xC757B0", Offset = "0xC745B0", VA = "0x180C757B0", Slot = "13")]
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protected override void Awake()
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{
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List<CostumePiece> jpdmekpkhfh = this.JPDMEKPKHFH;
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CostumePiece costumePiece = this.headPiece;
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jpdmekpkhfh.Add(costumePiece);
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List<CostumePiece> jpdmekpkhfh2 = this.JPDMEKPKHFH;
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CostumePiece costumePiece2 = this.torsoPiece;
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jpdmekpkhfh2.Add(costumePiece2);
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List<CostumePiece> jpdmekpkhfh3 = this.JPDMEKPKHFH;
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CostumePiece costumePiece3 = this.leftHandPiece;
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jpdmekpkhfh3.Add(costumePiece3);
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List<CostumePiece> jpdmekpkhfh4 = this.JPDMEKPKHFH;
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CostumePiece costumePiece4 = this.rightHandPiece;
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jpdmekpkhfh4.Add(costumePiece4);
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base.Awake();
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}
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// Token: 0x060168A9 RID: 92329 RVA: 0x00542470 File Offset: 0x00540670
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[Token(Token = "0x60168A9")]
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[Address(RVA = "0xC75960", Offset = "0xC74760", VA = "0x180C75960", Slot = "35")]
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protected override void FPJJCLKNCBG()
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{
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Player iepaglglghn = this.IEPAGLGLGHN;
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int num = 0;
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iepaglglghn.EAOCGOICBPA = num != 0;
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Player iepaglglghn2 = this.IEPAGLGLGHN;
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AvatarSkeleton avatarSkeleton = iepaglglghn2.avatarSkeleton;
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iepaglglghn2.<FAANMFHHPGP>k__BackingField = 1f;
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avatarSkeleton.KMDIAHCFEAI = true;
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PlayerHead head = this.IEPAGLGLGHN.head;
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CostumePiece costumePiece = this.headPiece;
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Quaternion neklepebmej = costumePiece.NEKLEPEBMEJ;
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float z = costumePiece.DCBGCJOFOBK.z;
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float dbehplhgono = costumePiece.DBEHPLHGONO;
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PlayerBody body = this.IEPAGLGLGHN.body;
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CostumePiece costumePiece2 = this.torsoPiece;
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Quaternion neklepebmej2 = costumePiece2.NEKLEPEBMEJ;
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float z2 = costumePiece2.DCBGCJOFOBK.z;
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float dbehplhgono2 = costumePiece2.DBEHPLHGONO;
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Player iepaglglghn3 = this.IEPAGLGLGHN;
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CostumePiece costumePiece3 = this.leftHandPiece;
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PhotonView photonView = iepaglglghn3.leftHand.JDHMIOJKLCK;
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Quaternion neklepebmej3 = costumePiece3.NEKLEPEBMEJ;
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float z3 = costumePiece3.DCBGCJOFOBK.z;
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float dbehplhgono3 = costumePiece3.DBEHPLHGONO;
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Player iepaglglghn4 = this.IEPAGLGLGHN;
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CostumePiece costumePiece4 = this.rightHandPiece;
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PhotonView photonView2 = iepaglglghn4.rightHand.JDHMIOJKLCK;
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Quaternion neklepebmej4 = costumePiece4.NEKLEPEBMEJ;
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float z4 = costumePiece4.DCBGCJOFOBK.z;
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float dbehplhgono4 = costumePiece4.DBEHPLHGONO;
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}
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// Token: 0x060168AA RID: 92330 RVA: 0x0054259C File Offset: 0x0054079C
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[Token(Token = "0x60168AA")]
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[Address(RVA = "0xC75B90", Offset = "0xC74990", VA = "0x180C75B90", Slot = "37")]
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protected override void PLKDEJPJIII()
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{
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int num;
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do
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{
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num = 0;
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List<CostumePiece> jpdmekpkhfh = this.JPDMEKPKHFH;
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bool flag;
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if (flag)
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{
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}
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}
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while (num != 0);
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}
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// Token: 0x060168AB RID: 92331 RVA: 0x005425C0 File Offset: 0x005407C0
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[Token(Token = "0x60168AB")]
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[Address(RVA = "0xC75870", Offset = "0xC74670", VA = "0x180C75870", Slot = "39")]
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protected override void DLLJHGADNNI(bool ANHGNJBDLJL)
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{
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CostumePiece costumePiece = this.headPiece;
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if (!ANHGNJBDLJL)
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{
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costumePiece._visualTool.ClearCustomIgnoredSettings();
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return;
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}
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costumePiece._visualTool.SetHideInActiveCameraAndFirstPersonCameraIgnoreSettings();
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}
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// Token: 0x060168AC RID: 92332 RVA: 0x005425F8 File Offset: 0x005407F8
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[Token(Token = "0x60168AC")]
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[Address(RVA = "0xC75CD0", Offset = "0xC74AD0", VA = "0x180C75CD0")]
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public CostumeSimple()
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{
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}
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// Token: 0x0400EB7A RID: 60282
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[FieldOffset(Offset = "0x148")]
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[Token(Token = "0x400EB7A")]
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[SerializeField]
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[DDPIINEJFMD(JIBDPHMGEGO.Self, false, false, false)]
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private CircuitNodeDisplay circuitNodeDisplay;
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// Token: 0x0400EB7B RID: 60283
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[FieldOffset(Offset = "0x150")]
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[Token(Token = "0x400EB7B")]
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[SerializeField]
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[Header("Costume Pieces")]
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private CostumePiece headPiece;
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// Token: 0x0400EB7C RID: 60284
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[FieldOffset(Offset = "0x158")]
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[Token(Token = "0x400EB7C")]
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[SerializeField]
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private CostumePiece torsoPiece;
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// Token: 0x0400EB7D RID: 60285
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[FieldOffset(Offset = "0x160")]
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[Token(Token = "0x400EB7D")]
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[SerializeField]
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private CostumePiece leftHandPiece;
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// Token: 0x0400EB7E RID: 60286
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[FieldOffset(Offset = "0x168")]
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[Token(Token = "0x400EB7E")]
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[SerializeField]
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private CostumePiece rightHandPiece;
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}
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}
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