This commit is contained in:
niko
2026-04-10 22:50:51 +02:00
parent 6d1607d5a2
commit f18d448581
17033 changed files with 2863270 additions and 0 deletions
@@ -0,0 +1,18 @@
using System;
using Cpp2IlInjected;
using UnityEngine;
namespace RecRoom.Core.Imposters
{
// Token: 0x02002EB8 RID: 11960
[Token(Token = "0x2002EB8")]
public class HideInImposter : MonoBehaviour
{
// Token: 0x060144D0 RID: 83152 RVA: 0x004B6FD4 File Offset: 0x004B51D4
[Token(Token = "0x60144D0")]
[Address(RVA = "0x74EA40", Offset = "0x74D840", VA = "0x18074EA40")]
public HideInImposter()
{
}
}
}
@@ -0,0 +1,179 @@
using System;
using Cpp2IlInjected;
using UnityEngine;
namespace RecRoom.Core.Imposters
{
// Token: 0x02002EBB RID: 11963
[Token(Token = "0x2002EBB")]
[CreateAssetMenu]
public class ImposterRenderConfig : ScriptableObject
{
// Token: 0x060144D2 RID: 83154 RVA: 0x004B6FE8 File Offset: 0x004B51E8
[Token(Token = "0x60144D2")]
[Address(RVA = "0xEF4CE0", Offset = "0xEF3AE0", VA = "0x180EF4CE0")]
public ImposterRenderConfig()
{
float z = Vector3.zero.z;
this.normalizedCameraTargetOffset.z = z;
base..ctor();
}
// Token: 0x0400D387 RID: 54151
[FieldOffset(Offset = "0x18")]
[Token(Token = "0x400D387")]
[Header("Composition")]
public Vector3 cameraOffsetPosition;
// Token: 0x0400D388 RID: 54152
[FieldOffset(Offset = "0x24")]
[Token(Token = "0x400D388")]
public Vector3 cameraOffsetDirection;
// Token: 0x0400D389 RID: 54153
[FieldOffset(Offset = "0x30")]
[Token(Token = "0x400D389")]
public float cameraOffsetMinDistance;
// Token: 0x0400D38A RID: 54154
[FieldOffset(Offset = "0x34")]
[Token(Token = "0x400D38A")]
public float cameraPerspectiveAngle = 60f;
// Token: 0x0400D38B RID: 54155
[FieldOffset(Offset = "0x38")]
[Token(Token = "0x400D38B")]
[Tooltip("Normalized offset from the center of the mesh's bounds that the camera will target")]
public Vector3 normalizedCameraTargetOffset;
// Token: 0x0400D38C RID: 54156
[FieldOffset(Offset = "0x44")]
[Token(Token = "0x400D38C")]
[ColorUsage(false, true)]
[Header("Environment Lighting")]
public Color environmentSkyColor;
// Token: 0x0400D38D RID: 54157
[FieldOffset(Offset = "0x54")]
[Token(Token = "0x400D38D")]
[ColorUsage(false, true)]
public Color environmentEquatorColor;
// Token: 0x0400D38E RID: 54158
[FieldOffset(Offset = "0x64")]
[Token(Token = "0x400D38E")]
[ColorUsage(false, true)]
public Color environmentGroundColor;
// Token: 0x0400D38F RID: 54159
[FieldOffset(Offset = "0x78")]
[Token(Token = "0x400D38F")]
public Cubemap environmentReflectionProbe;
// Token: 0x0400D390 RID: 54160
[FieldOffset(Offset = "0x80")]
[Token(Token = "0x400D390")]
[Header("Direct Lighting")]
public ImposterRenderConfig.LightConfig[] lights;
// Token: 0x02002EBC RID: 11964
[Token(Token = "0x2002EBC")]
[Serializable]
public class LightConfig
{
// Token: 0x17003822 RID: 14370
// (get) Token: 0x060144D3 RID: 83155 RVA: 0x004B7020 File Offset: 0x004B5220
[Token(Token = "0x17003822")]
public bool SupportsShadows
{
[Token(Token = "0x60144D3")]
[Address(RVA = "0xEF5860", Offset = "0xEF4660", VA = "0x180EF5860")]
get
{
LightType lightType = this.lightType;
return lightType == LightType.Spot || lightType == LightType.Directional;
}
}
// Token: 0x060144D4 RID: 83156 RVA: 0x004B7040 File Offset: 0x004B5240
[Token(Token = "0x60144D4")]
[Address(RVA = "0xEF5850", Offset = "0xEF4650", VA = "0x180EF5850")]
public LightConfig()
{
}
// Token: 0x0400D391 RID: 54161
[FieldOffset(Offset = "0x10")]
[Token(Token = "0x400D391")]
public string name;
// Token: 0x0400D392 RID: 54162
[FieldOffset(Offset = "0x18")]
[Token(Token = "0x400D392")]
[Header("Location")]
public Vector3 offsetOrientationEulerAngles;
// Token: 0x0400D393 RID: 54163
[FieldOffset(Offset = "0x24")]
[Token(Token = "0x400D393")]
public float offsetDistance;
// Token: 0x0400D394 RID: 54164
[FieldOffset(Offset = "0x28")]
[Token(Token = "0x400D394")]
[Header("Shape")]
public LightType lightType;
// Token: 0x0400D395 RID: 54165
[FieldOffset(Offset = "0x2C")]
[Token(Token = "0x400D395")]
public float range;
// Token: 0x0400D396 RID: 54166
[FieldOffset(Offset = "0x30")]
[Token(Token = "0x400D396")]
public float spotAngle;
// Token: 0x0400D397 RID: 54167
[FieldOffset(Offset = "0x34")]
[Token(Token = "0x400D397")]
[Header("Appearance")]
public Color color;
// Token: 0x0400D398 RID: 54168
[FieldOffset(Offset = "0x44")]
[Token(Token = "0x400D398")]
public float intensity;
// Token: 0x0400D399 RID: 54169
[FieldOffset(Offset = "0x48")]
[Token(Token = "0x400D399")]
public float indirectMultiplier;
// Token: 0x0400D39A RID: 54170
[FieldOffset(Offset = "0x4C")]
[Token(Token = "0x400D39A")]
public float specularContribution;
// Token: 0x0400D39B RID: 54171
[FieldOffset(Offset = "0x50")]
[Token(Token = "0x400D39B")]
[Tooltip("Type of shadows cast by this light. Only applies if light type is `Spot` or `Directional`")]
[Header("Shadows")]
public LightShadows shadowType;
// Token: 0x0400D39C RID: 54172
[FieldOffset(Offset = "0x54")]
[Token(Token = "0x400D39C")]
[Tooltip("Intensity of the shadow cast by this light")]
public float shadowStrength;
// Token: 0x0400D39D RID: 54173
[FieldOffset(Offset = "0x58")]
[Token(Token = "0x400D39D")]
[Range(0.1f, 10f)]
[Tooltip("Objects closer than this will not cast shadows (0.1 to 10")]
public float shadowNearPlane = 0.1f;
}
}
}
@@ -0,0 +1,70 @@
using System;
using System.Collections.Generic;
using Cpp2IlInjected;
using UnityEngine;
namespace RecRoom.Core.Imposters
{
// Token: 0x02002EC2 RID: 11970
[Token(Token = "0x2002EC2")]
public class ImposterUIMaterialAdjustment : MonoBehaviour
{
// Token: 0x060144FB RID: 83195 RVA: 0x004B7F94 File Offset: 0x004B6194
[Token(Token = "0x60144FB")]
[Address(RVA = "0xEF4E70", Offset = "0xEF3C70", VA = "0x180EF4E70")]
private void Start()
{
Renderer[] componentsInChildren = base.gameObject.GetComponentsInChildren<Renderer>(true);
int num = 0;
int num2 = 0;
int length = componentsInChildren.Length;
if (num < length)
{
Material[] materialArray = componentsInChildren[num2].GetMaterialArray();
int num3 = 0;
if (num3 < materialArray.Length)
{
Material material = materialArray[num3];
material.BLPOBJABAMH("_CAMERA_LIT", true);
this.EIOIMLBFILD.Add(material);
num3++;
}
num2++;
}
}
// Token: 0x060144FC RID: 83196 RVA: 0x004B8010 File Offset: 0x004B6210
[Token(Token = "0x60144FC")]
[Address(RVA = "0xEF4D60", Offset = "0xEF3B60", VA = "0x180EF4D60")]
private void OnDestroy()
{
int num;
do
{
num = 0;
List<Material> eioimlbfild = this.EIOIMLBFILD;
bool flag;
if (flag)
{
}
}
while (num != 0);
this.EIOIMLBFILD.Clear();
}
// Token: 0x060144FD RID: 83197 RVA: 0x004B8040 File Offset: 0x004B6240
[Token(Token = "0x60144FD")]
[Address(RVA = "0xEF4FB0", Offset = "0xEF3DB0", VA = "0x180EF4FB0")]
public ImposterUIMaterialAdjustment()
{
List<Material> list = new List();
this.EIOIMLBFILD = list;
base..ctor();
}
// Token: 0x0400D3B8 RID: 54200
[FieldOffset(Offset = "0x18")]
[Token(Token = "0x400D3B8")]
private readonly List<Material> EIOIMLBFILD;
}
}
@@ -0,0 +1,177 @@
using System;
using System.Collections.Generic;
using System.Runtime.CompilerServices;
using Cpp2IlInjected;
using UnityEngine;
namespace RecRoom.Core.Imposters
{
// Token: 0x02002EBF RID: 11967
[Token(Token = "0x2002EBF")]
public class QueuedVisualImposter : SingletonMonoBehaviour<QueuedVisualImposter>
{
// Token: 0x17003824 RID: 14372
// (get) Token: 0x060144F2 RID: 83186 RVA: 0x004B7E08 File Offset: 0x004B6008
[Token(Token = "0x17003824")]
private int NEDAODJAJHM
{
[Token(Token = "0x60144F2")]
[Address(RVA = "0x46CC50", Offset = "0x46BA50", VA = "0x18046CC50")]
get
{
return 6;
}
}
// Token: 0x060144F3 RID: 83187 RVA: 0x004B7E18 File Offset: 0x004B6018
[Token(Token = "0x60144F3")]
[Address(RVA = "0xF0CD70", Offset = "0xF0BB70", VA = "0x180F0CD70")]
public static CDJFFFCFLMF QueueRenderPreMadeImposterToTexture(GameObject HKKPMMBOFNA, RenderTexture LDEKHANDCBO, ImposterRenderConfig BKGEDPHKKBO, bool HKFNOCPMKKD = true)
{
QueuedVisualImposter instance = SingletonMonoBehaviour.ONCPNMDGGKG;
int num = 0;
if (instance == num)
{
QueuedVisualImposter queuedVisualImposter = new GameObject("QueuedVisualImposter").AddComponent<QueuedVisualImposter>();
}
HHKIEEPFDOH hhkieepfdoh = new HHKIEEPFDOH();
QueuedVisualImposter.FDHEMDMBBPB queuedRender = hhkieepfdoh;
queuedRender.FDPHEELKOPB = LDEKHANDCBO;
if (HKFNOCPMKKD)
{
int num2 = 0;
HKKPMMBOFNA.SetActive(num2 != 0);
}
QueuedVisualImposter.FDHEMDMBBPB queuedRender3 = queuedRender;
RenderTexture fdpheelkopb = queuedRender.FDPHEELKOPB;
Action action = delegate
{
QueuedVisualImposter.FDHEMDMBBPB queuedRender2 = queuedRender;
RenderTexture fdpheelkopb2 = queuedRender.FDPHEELKOPB;
};
CDJFFFCFLMF cdjfffcflmf = hhkieepfdoh.JDKJCDNCDAN(action);
throw new NullReferenceException();
}
// Token: 0x060144F4 RID: 83188 RVA: 0x004B7EAC File Offset: 0x004B60AC
[Token(Token = "0x60144F4")]
[Address(RVA = "0xF0CAD0", Offset = "0xF0B8D0", VA = "0x180F0CAD0", Slot = "4")]
protected override void Awake()
{
base.Awake();
Action<float> action = new Action(this.GAJIJLPDHNI);
IDisposable disposable = ADIFCODGAML.AMNODMIDNHO(this, action);
}
// Token: 0x060144F5 RID: 83189 RVA: 0x004B7ED4 File Offset: 0x004B60D4
[Token(Token = "0x60144F5")]
[Address(RVA = "0xF0CB50", Offset = "0xF0B950", VA = "0x180F0CB50")]
private void GAJIJLPDHNI(float POGAEJIEPIM)
{
QueuedVisualImposter.FDHEMDMBBPB fdhemdmbbpb;
RenderTexture fdpheelkopb = fdhemdmbbpb.FDPHEELKOPB;
bool flag;
if (!flag)
{
int num = 0;
bool flag2;
if (!(fdpheelkopb == num) && !flag2)
{
return;
}
}
throw new NullReferenceException();
}
// Token: 0x060144F6 RID: 83190 RVA: 0x004B7F04 File Offset: 0x004B6104
[Token(Token = "0x60144F6")]
[Address(RVA = "0xF0CFE0", Offset = "0xF0BDE0", VA = "0x180F0CFE0")]
public QueuedVisualImposter()
{
}
// Token: 0x060144F7 RID: 83191 RVA: 0x004B7F18 File Offset: 0x004B6118
// Note: this type is marked as 'beforefieldinit'.
[Token(Token = "0x60144F7")]
[Address(RVA = "0xF0CF80", Offset = "0xF0BD80", VA = "0x180F0CF80")]
static QueuedVisualImposter()
{
List<QueuedVisualImposter.FDHEMDMBBPB> list = new List();
}
// Token: 0x0400D3B0 RID: 54192
[Token(Token = "0x400D3B0")]
private const int IPIBHBLFCHA = 1;
// Token: 0x0400D3B1 RID: 54193
[Token(Token = "0x400D3B1")]
private const int CEMMLGHGGAO = 6;
// Token: 0x0400D3B2 RID: 54194
[Token(Token = "0x400D3B2")]
private static readonly List<QueuedVisualImposter.FDHEMDMBBPB> KBAEPLHJOKN;
// Token: 0x02002EC0 RID: 11968
[Token(Token = "0x2002EC0")]
public struct FDHEMDMBBPB
{
// Token: 0x060144F8 RID: 83192 RVA: 0x004B7F2C File Offset: 0x004B612C
[Token(Token = "0x60144F8")]
[Address(RVA = "0xBEAC10", Offset = "0xBE9A10", VA = "0x180BEAC10")]
public FDHEMDMBBPB(JJEKJGALHKO NKLGAGCHGPM, GameObject FDBDBMDOOGN, RenderTexture LDEKHANDCBO, ImposterRenderConfig EOMCCHGBCBC)
{
this.JOGFNDMNJAP = 0;
this.BAINEAGHDEH = NKLGAGCHGPM;
this.NBCLHNKKBMH = FDBDBMDOOGN;
this.FDPHEELKOPB = LDEKHANDCBO;
}
// Token: 0x0400D3B3 RID: 54195
[FieldOffset(Offset = "0x0")]
[Token(Token = "0x400D3B3")]
public JJEKJGALHKO BAINEAGHDEH;
// Token: 0x0400D3B4 RID: 54196
[FieldOffset(Offset = "0x8")]
[Token(Token = "0x400D3B4")]
public GameObject NBCLHNKKBMH;
// Token: 0x0400D3B5 RID: 54197
[FieldOffset(Offset = "0x10")]
[Token(Token = "0x400D3B5")]
public RenderTexture FDPHEELKOPB;
// Token: 0x0400D3B6 RID: 54198
[FieldOffset(Offset = "0x18")]
[Token(Token = "0x400D3B6")]
public ImposterRenderConfig JOGFNDMNJAP;
}
// Token: 0x02002EC1 RID: 11969
[Token(Token = "0x2002EC1")]
[CompilerGenerated]
private sealed class KIEFJDAECBN
{
// Token: 0x060144F9 RID: 83193 RVA: 0x004B7F58 File Offset: 0x004B6158
[Token(Token = "0x60144F9")]
[Address(RVA = "0x3F5100", Offset = "0x3F3F00", VA = "0x1803F5100")]
public KIEFJDAECBN()
{
}
// Token: 0x060144FA RID: 83194 RVA: 0x004B7F6C File Offset: 0x004B616C
[Token(Token = "0x60144FA")]
[Address(RVA = "0xEF5630", Offset = "0xEF4430", VA = "0x180EF5630")]
internal void <QueueRenderPreMadeImposterToTexture>b__0()
{
QueuedVisualImposter.FDHEMDMBBPB fdhemdmbbpb = this.queuedRender;
RenderTexture fdpheelkopb = this.queuedRender.FDPHEELKOPB;
}
// Token: 0x0400D3B7 RID: 54199
[FieldOffset(Offset = "0x10")]
[Token(Token = "0x400D3B7")]
public QueuedVisualImposter.FDHEMDMBBPB queuedRender;
}
}
}