This commit is contained in:
niko
2026-04-10 22:50:51 +02:00
parent 6d1607d5a2
commit f18d448581
17033 changed files with 2863270 additions and 0 deletions
@@ -0,0 +1,23 @@
using System;
using Cpp2IlInjected;
using UnityEngine;
namespace RecRoom.Core.StaticBatching
{
// Token: 0x02002D0F RID: 11535
[Token(Token = "0x2002D0F")]
public class StaticBatch : MonoBehaviour
{
// Token: 0x06013A57 RID: 80471 RVA: 0x004929B0 File Offset: 0x00490BB0
[Token(Token = "0x6013A57")]
[Address(RVA = "0x74EA40", Offset = "0x74D840", VA = "0x18074EA40")]
public StaticBatch()
{
}
// Token: 0x0400CC3C RID: 52284
[FieldOffset(Offset = "0x18")]
[Token(Token = "0x400CC3C")]
public Component[] SourceObjects;
}
}
@@ -0,0 +1,68 @@
using System;
using System.Collections.Generic;
using Cpp2IlInjected;
using UnityEngine;
namespace RecRoom.Core.StaticBatching
{
// Token: 0x02002D10 RID: 11536
[Token(Token = "0x2002D10")]
public class StaticBatchManager : MonoBehaviour
{
// Token: 0x06013A58 RID: 80472 RVA: 0x004929C4 File Offset: 0x00490BC4
[Token(Token = "0x6013A58")]
[Address(RVA = "0xA6B5C0", Offset = "0xA6A3C0", VA = "0x180A6B5C0")]
public StaticBatchManager()
{
}
// Token: 0x0400CC3D RID: 52285
[FieldOffset(Offset = "0x18")]
[Token(Token = "0x400CC3D")]
public bool UseSpacePartition;
// Token: 0x0400CC3E RID: 52286
[FieldOffset(Offset = "0x1C")]
[Token(Token = "0x400CC3E")]
[OMAIFIIBMNL("UseSpacePartition")]
public float SpacePartitionCubeSize = 100f;
// Token: 0x0400CC3F RID: 52287
[FieldOffset(Offset = "0x20")]
[Token(Token = "0x400CC3F")]
public bool ForceLOD0 = true;
// Token: 0x0400CC40 RID: 52288
[FieldOffset(Offset = "0x21")]
[Token(Token = "0x400CC40")]
public bool OnlyBatchProBuilderMeshes;
// Token: 0x0400CC41 RID: 52289
[FieldOffset(Offset = "0x22")]
[Token(Token = "0x400CC41")]
public bool SplitOriginalSubmeshes = true;
// Token: 0x0400CC42 RID: 52290
[FieldOffset(Offset = "0x23")]
[Token(Token = "0x400CC42")]
public bool StripToJustUV0;
// Token: 0x0400CC43 RID: 52291
[FieldOffset(Offset = "0x28")]
[Token(Token = "0x400CC43")]
[HideInInspector]
public List<MeshRenderer> originalAssets;
// Token: 0x0400CC44 RID: 52292
[FieldOffset(Offset = "0x30")]
[Token(Token = "0x400CC44")]
[HideInInspector]
public List<LODGroup> originalLodGroups;
// Token: 0x0400CC45 RID: 52293
[FieldOffset(Offset = "0x38")]
[Token(Token = "0x400CC45")]
[HideInInspector]
public List<GameObject> staticBatches;
}
}
@@ -0,0 +1,46 @@
using System;
using System.Collections.Generic;
using Cpp2IlInjected;
using UnityEngine;
namespace RecRoom.Core.StaticBatching
{
// Token: 0x02002D11 RID: 11537
[Token(Token = "0x2002D11")]
public class StaticBatchMeshData : ScriptableObject
{
// Token: 0x06013A59 RID: 80473 RVA: 0x004929F0 File Offset: 0x00490BF0
[Token(Token = "0x6013A59")]
[Address(RVA = "0xA6B5E0", Offset = "0xA6A3E0", VA = "0x180A6B5E0")]
public bool DOGDEIOJHKN()
{
List<Mesh> subMeshes = this.SubMeshes;
Predicate<Mesh> <>9__1_ = StaticBatchMeshData.<>c.<>9__1_0;
if (<>9__1_ == 0)
{
StaticBatchMeshData.<>c.<>9__1_0 = delegate(Mesh m)
{
int num = 0;
return m == num;
};
}
return subMeshes.RemoveAll(<>9__1_) > 0;
}
// Token: 0x06013A5A RID: 80474 RVA: 0x00492A34 File Offset: 0x00490C34
[Token(Token = "0x6013A5A")]
[Address(RVA = "0xA6B6E0", Offset = "0xA6A4E0", VA = "0x180A6B6E0")]
public StaticBatchMeshData()
{
List<Mesh> list = new List();
this.SubMeshes = list;
base..ctor();
}
// Token: 0x0400CC46 RID: 52294
[FieldOffset(Offset = "0x18")]
[Token(Token = "0x400CC46")]
[HideInInspector]
public List<Mesh> SubMeshes;
}
}