oh dear
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@@ -0,0 +1,106 @@
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using System;
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using Cpp2IlInjected;
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using UnityEngine;
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namespace RecRoom
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{
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// Token: 0x02002187 RID: 8583
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[Token(Token = "0x2002187")]
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public class PlayerTypeDeactivateObject : MonoBehaviour
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{
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// Token: 0x0600DC43 RID: 56387 RVA: 0x00331A68 File Offset: 0x0032FC68
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[Token(Token = "0x600DC43")]
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[Address(RVA = "0xE3F450", Offset = "0xE3E250", VA = "0x180E3F450")]
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private void Awake()
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{
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while (this.playerTypes.Length != 0)
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{
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LocalPlayerController instance = SingletonMonoBehaviour.ONCPNMDGGKG;
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Action currentPlayerTypeChange = instance.CurrentPlayerTypeChange;
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Action action = new Action(this.MKBLJJGJAOH);
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Delegate @delegate = Delegate.Combine(currentPlayerTypeChange, action);
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if (@delegate == 0 || @delegate != 0)
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{
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instance.CurrentPlayerTypeChange = @delegate;
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LocalPlayerController instance2 = SingletonMonoBehaviour.ONCPNMDGGKG;
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int num = 0;
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if (instance2 != num)
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{
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GameObject gameObject = base.gameObject;
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int num2 = 0;
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if (gameObject != num2)
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{
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LocalPlayerController.JJKKCDNKBJI[] array = this.playerTypes;
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LocalPlayerController instance3 = SingletonMonoBehaviour.ONCPNMDGGKG;
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GameObject gameObject2 = base.gameObject;
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bool flag2;
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bool flag = !flag2;
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gameObject2.SetActive(flag);
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}
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}
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return;
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}
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}
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Debug.LogWarning("PlayerTypeDeactivateObject requires at least one player type.");
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}
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// Token: 0x0600DC44 RID: 56388 RVA: 0x00331B1C File Offset: 0x0032FD1C
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[Token(Token = "0x600DC44")]
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[Address(RVA = "0xE3F7F0", Offset = "0xE3E5F0", VA = "0x180E3F7F0")]
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private void OnDestroy()
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{
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LocalPlayerController instance2;
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Delegate @delegate;
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do
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{
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LocalPlayerController instance = SingletonMonoBehaviour.ONCPNMDGGKG;
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int num = 0;
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if (!(instance != num))
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{
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return;
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}
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instance2 = SingletonMonoBehaviour.ONCPNMDGGKG;
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Action currentPlayerTypeChange = instance2.CurrentPlayerTypeChange;
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Action action = new Action(this.MKBLJJGJAOH);
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@delegate = Delegate.Remove(currentPlayerTypeChange, action);
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}
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while (@delegate != 0 && @delegate == 0);
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instance2.CurrentPlayerTypeChange = @delegate;
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}
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// Token: 0x0600DC45 RID: 56389 RVA: 0x00331B78 File Offset: 0x0032FD78
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[Token(Token = "0x600DC45")]
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[Address(RVA = "0xE3F6B0", Offset = "0xE3E4B0", VA = "0x180E3F6B0")]
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private void MKBLJJGJAOH()
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{
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LocalPlayerController instance = SingletonMonoBehaviour.ONCPNMDGGKG;
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int num = 0;
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if (instance != num)
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{
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GameObject gameObject = base.gameObject;
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int num2 = 0;
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if (gameObject != num2)
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{
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LocalPlayerController.JJKKCDNKBJI[] array = this.playerTypes;
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LocalPlayerController instance2 = SingletonMonoBehaviour.ONCPNMDGGKG;
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GameObject gameObject2 = base.gameObject;
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bool flag2;
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bool flag = !flag2;
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gameObject2.SetActive(flag);
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}
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}
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}
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// Token: 0x0600DC46 RID: 56390 RVA: 0x00331BD8 File Offset: 0x0032FDD8
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[Token(Token = "0x600DC46")]
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[Address(RVA = "0x74EA40", Offset = "0x74D840", VA = "0x18074EA40")]
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public PlayerTypeDeactivateObject()
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{
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}
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// Token: 0x04008F8C RID: 36748
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[FieldOffset(Offset = "0x18")]
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[Token(Token = "0x4008F8C")]
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public LocalPlayerController.JJKKCDNKBJI[] playerTypes;
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}
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}
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