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using System;
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using Cpp2IlInjected;
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using UnityEngine;
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namespace RecRoom.Players.Watch
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{
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// Token: 0x02002876 RID: 10358
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[Token(Token = "0x2002876")]
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public class WatchAttractor : MonoBehaviour
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{
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// Token: 0x0601164D RID: 71245 RVA: 0x003F52EC File Offset: 0x003F34EC
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[Token(Token = "0x601164D")]
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[Address(RVA = "0x7DDAD0", Offset = "0x7DC8D0", VA = "0x1807DDAD0")]
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private void Start()
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{
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Player componentInParent = base.gameObject.GetComponentInParent<Player>();
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int num = 0;
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if (componentInParent != num)
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{
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global::UnityEngine.Object.Destroy(this);
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}
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NotificationLineControl notificationLineControl = this.notificationEffect;
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NotificationLineControl.NotificationLineControlConfig notificationLineControlConfig = this.notificationLineConfig;
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notificationLineControl.Config = notificationLineControlConfig;
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}
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// Token: 0x170030AD RID: 12461
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// (get) Token: 0x0601164E RID: 71246 RVA: 0x003F5334 File Offset: 0x003F3534
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// (set) Token: 0x0601164F RID: 71247 RVA: 0x003F5348 File Offset: 0x003F3548
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[Token(Token = "0x170030AD")]
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public bool NMIKFJDMHAA
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{
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[Token(Token = "0x601164E")]
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[Address(RVA = "0x4364F0", Offset = "0x4352F0", VA = "0x1804364F0")]
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get
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{
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return this.MLCDGNJFJLI;
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}
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[Token(Token = "0x601164F")]
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[Address(RVA = "0x7DDBC0", Offset = "0x7DC9C0", VA = "0x1807DDBC0")]
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set
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{
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this.MLCDGNJFJLI = value;
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GameObject gameObject = this.notificationEffect.gameObject;
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bool mlcdgnjfjli = this.MLCDGNJFJLI;
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gameObject.SetActive(mlcdgnjfjli);
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GameObject gameObject2 = this.notificationProjectorBeam.gameObject;
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bool mlcdgnjfjli2 = this.MLCDGNJFJLI;
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gameObject2.SetActive(mlcdgnjfjli2);
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}
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}
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// Token: 0x06011650 RID: 71248 RVA: 0x003F5398 File Offset: 0x003F3598
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[Token(Token = "0x6011650")]
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[Address(RVA = "0x74EA40", Offset = "0x74D840", VA = "0x18074EA40")]
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public WatchAttractor()
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{
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}
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// Token: 0x0400B2EF RID: 45807
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[FieldOffset(Offset = "0x18")]
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[Token(Token = "0x400B2EF")]
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[SerializeField]
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private NotificationLineControl notificationEffect;
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// Token: 0x0400B2F0 RID: 45808
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[FieldOffset(Offset = "0x20")]
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[Token(Token = "0x400B2F0")]
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[SerializeField]
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private NotificationLineControl.NotificationLineControlConfig notificationLineConfig;
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// Token: 0x0400B2F1 RID: 45809
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[FieldOffset(Offset = "0x28")]
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[Token(Token = "0x400B2F1")]
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[SerializeField]
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private NotificationProjectorBeam notificationProjectorBeam;
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// Token: 0x0400B2F2 RID: 45810
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[FieldOffset(Offset = "0x30")]
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[Token(Token = "0x400B2F2")]
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private bool MLCDGNJFJLI;
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}
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}
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