oh dear
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@@ -0,0 +1,42 @@
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using System;
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using Cpp2IlInjected;
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using Photon.Pun;
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using UnityEngine;
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namespace RecRoom
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{
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// Token: 0x02002037 RID: 8247
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[Token(Token = "0x2002037")]
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public class PoolTablePocketVacuum : MonoBehaviourPun
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{
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// Token: 0x0600D320 RID: 54048 RVA: 0x0030C73C File Offset: 0x0030A93C
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[Token(Token = "0x600D320")]
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[Address(RVA = "0x7CBD40", Offset = "0x7CAB40", VA = "0x1807CBD40")]
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private void OnTriggerEnter(Collider HPKICPNGMDJ)
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{
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ToolCollider component = HPKICPNGMDJ.GetComponent<ToolCollider>();
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int num = 0;
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if (component != num)
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{
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PoolBall component2 = component.Tool.GetComponent<PoolBall>();
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int num2 = 0;
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if (component2 != num2)
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{
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RigidbodyEx rigidbodyEx = component2.tool.rigidbodyEx;
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float z = Vector3.down.z;
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Vector3 vector;
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float z2 = vector.z;
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Vector3 vector2;
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float z3 = vector2.z;
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}
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}
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}
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// Token: 0x0600D321 RID: 54049 RVA: 0x0030C7AC File Offset: 0x0030A9AC
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[Token(Token = "0x600D321")]
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[Address(RVA = "0x752FB0", Offset = "0x751DB0", VA = "0x180752FB0")]
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public PoolTablePocketVacuum()
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{
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}
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}
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}
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