oh dear
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using System;
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using Cpp2IlInjected;
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namespace RecRoom.Systems.PlayerRoles.UI.Game
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{
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// Token: 0x020022BF RID: 8895
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[Token(Token = "0x20022BF")]
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public class FloatGameRolePermissionEditable : FloatRolePermissionEditable<CMDADAAOBHD, GameRole.CDLENKNFHEB, GameRole>
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{
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// Token: 0x17002432 RID: 9266
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// (get) Token: 0x0600E3F4 RID: 58356 RVA: 0x0034AD5C File Offset: 0x00348F5C
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[Token(Token = "0x17002432")]
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internal override GMBIJNPEBJF AIIGEMKJLMD
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{
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[Token(Token = "0x600E3F4")]
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[Address(RVA = "0x43E630", Offset = "0x43D430", VA = "0x18043E630", Slot = "4")]
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get
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{
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}
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}
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// Token: 0x0600E3F5 RID: 58357 RVA: 0x0034AD6C File Offset: 0x00348F6C
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[Token(Token = "0x600E3F5")]
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[Address(RVA = "0x968170", Offset = "0x966F70", VA = "0x180968170", Slot = "6")]
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protected override GameRole BGELAIIEFPG(bool GFMEDGILKBH)
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{
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PlayerGameRoleManager instance = PlayerGameRoleManager.ONCPNMDGGKG;
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int num = 0;
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if (!(instance == num))
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{
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if (!GFMEDGILKBH)
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{
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return PlayerGameRoleManager.ONCPNMDGGKG.GetRoleDefinition(num);
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}
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PlayerGameRoleManager instance2 = PlayerGameRoleManager.ONCPNMDGGKG;
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}
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throw new NullReferenceException();
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}
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// Token: 0x0600E3F6 RID: 58358 RVA: 0x0034ADB4 File Offset: 0x00348FB4
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[Token(Token = "0x600E3F6")]
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[Address(RVA = "0x964BC0", Offset = "0x9639C0", VA = "0x180964BC0", Slot = "9")]
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protected override bool BPCHDIDOFKE(GameRole.CDLENKNFHEB KFMINBPBKAM)
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{
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return KFMINBPBKAM != GameRole.CDLENKNFHEB.INVALID;
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}
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// Token: 0x0600E3F7 RID: 58359 RVA: 0x0034ADC8 File Offset: 0x00348FC8
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[Token(Token = "0x600E3F7")]
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[Address(RVA = "0x9682A0", Offset = "0x9670A0", VA = "0x1809682A0", Slot = "12")]
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protected override bool FDIFOCAGCFI(CMDADAAOBHD BGHHFOOBFMA, GameRole.CDLENKNFHEB KFMINBPBKAM, bool PPEMHAIEECM, object OHFMPKJCLKH)
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{
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PlayerGameRoleManager instance = PlayerGameRoleManager.ONCPNMDGGKG;
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bool flag;
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return flag;
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}
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// Token: 0x0600E3F8 RID: 58360 RVA: 0x0034ADE4 File Offset: 0x00348FE4
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[Token(Token = "0x600E3F8")]
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[Address(RVA = "0x968330", Offset = "0x967130", VA = "0x180968330")]
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public FloatGameRolePermissionEditable()
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{
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}
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}
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}
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