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@@ -0,0 +1,75 @@
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using System;
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using Cpp2IlInjected;
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using UnityEngine;
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namespace VRPanorama
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{
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// Token: 0x02000753 RID: 1875
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[Token(Token = "0x2000753")]
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[RequireComponent(typeof(Camera))]
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internal class Blitter : MonoBehaviour
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{
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// Token: 0x06003635 RID: 13877 RVA: 0x000E0714 File Offset: 0x000DE914
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[Token(Token = "0x6003635")]
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[Address(RVA = "0x839650", Offset = "0x838450", VA = "0x180839650")]
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public static GameObject CreateGameObject(Camera GHIEONOLIJM)
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{
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Type[] padahclgbke = Blitter.PADAHCLGBKE;
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GameObject gameObject = new GameObject("Blitter", padahclgbke);
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gameObject.hideFlags = HideFlags.HideInHierarchy;
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Camera component = gameObject.GetComponent<Camera>();
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int num = 0;
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component.cullingMask = num;
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int targetDisplay = GHIEONOLIJM.targetDisplay;
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component.targetDisplay = targetDisplay;
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Blitter component2 = gameObject.GetComponent<Blitter>();
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RenderTexture targetTexture = GHIEONOLIJM.targetTexture;
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component2.DCCHGLDOEKG = targetTexture;
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return gameObject;
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}
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// Token: 0x06003636 RID: 13878 RVA: 0x000E077C File Offset: 0x000DE97C
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[Token(Token = "0x6003636")]
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[Address(RVA = "0x839770", Offset = "0x838570", VA = "0x180839770")]
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private void OnRenderImage(RenderTexture DIEPOPNJNCO, RenderTexture IKAFBCDJOCL)
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{
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Graphics.Blit(this.DCCHGLDOEKG, IKAFBCDJOCL);
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}
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// Token: 0x06003637 RID: 13879 RVA: 0x000E0798 File Offset: 0x000DE998
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[Token(Token = "0x6003637")]
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[Address(RVA = "0x74EA40", Offset = "0x74D840", VA = "0x18074EA40")]
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public Blitter()
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{
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}
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// Token: 0x06003638 RID: 13880 RVA: 0x000E07AC File Offset: 0x000DE9AC
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// Note: this type is marked as 'beforefieldinit'.
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[Token(Token = "0x6003638")]
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[Address(RVA = "0x8397E0", Offset = "0x8385E0", VA = "0x1808397E0")]
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static Blitter()
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{
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Type[] array = new Type[2];
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Type typeFromHandle = typeof(Camera);
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if (typeFromHandle != 0)
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{
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}
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array[0] = typeFromHandle;
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Type typeFromHandle2 = typeof(Blitter);
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if (typeFromHandle2 != 0)
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{
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}
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array[1] = typeFromHandle2;
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Blitter.PADAHCLGBKE = array;
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}
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// Token: 0x04002D1D RID: 11549
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[Token(Token = "0x4002D1D")]
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private static Type[] PADAHCLGBKE;
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// Token: 0x04002D1E RID: 11550
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[FieldOffset(Offset = "0x18")]
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[Token(Token = "0x4002D1E")]
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private RenderTexture DCCHGLDOEKG;
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}
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}
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