This commit is contained in:
niko
2026-04-10 22:50:51 +02:00
parent 6d1607d5a2
commit f18d448581
17033 changed files with 2863270 additions and 0 deletions
@@ -0,0 +1,63 @@
using System;
using Cpp2IlInjected;
namespace Valve.VR
{
// Token: 0x02000014 RID: 20
[Token(Token = "0x2000010")]
public abstract class SteamVR_Action_Source_Map<SourceElement> : SteamVR_Action_Source_Map where SourceElement : SteamVR_Action_Source, new()
{
// Token: 0x17000014 RID: 20
[Token(Token = "0x17000013")]
public SourceElement this[SteamVR_Input_Sources inputSource]
{
[Token(Token = "0x6000061")]
[Address(RVA = "0x29D0F60", Offset = "0x29CFD60", VA = "0x1829D0F60")]
get
{
return null;
}
}
// Token: 0x06000085 RID: 133 RVA: 0x00002201 File Offset: 0x00000401
[Token(Token = "0x6000062")]
[Address(RVA = "0x402080", Offset = "0x400E80", VA = "0x180402080", Slot = "7")]
protected virtual void OnAccessSource(SteamVR_Input_Sources inputSource)
{
}
// Token: 0x06000086 RID: 134 RVA: 0x00002201 File Offset: 0x00000401
[Token(Token = "0x6000063")]
[Address(RVA = "0x29D0D40", Offset = "0x29CFB40", VA = "0x1829D0D40", Slot = "6")]
public override void Initialize()
{
}
// Token: 0x06000087 RID: 135 RVA: 0x00002201 File Offset: 0x00000401
[Token(Token = "0x6000064")]
[Address(RVA = "0x29D0DE0", Offset = "0x29CFBE0", VA = "0x1829D0DE0", Slot = "5")]
protected override void PreinitializeMap(SteamVR_Input_Sources inputSource, SteamVR_Action wrappingAction)
{
}
// Token: 0x06000088 RID: 136 RVA: 0x000021FE File Offset: 0x000003FE
[Token(Token = "0x6000065")]
[Address(RVA = "0x29D0CE0", Offset = "0x29CFAE0", VA = "0x1829D0CE0", Slot = "8")]
protected virtual SourceElement GetSourceElementForIndexer(SteamVR_Input_Sources inputSource)
{
return null;
}
// Token: 0x06000089 RID: 137 RVA: 0x00002201 File Offset: 0x00000401
[Token(Token = "0x6000066")]
[Address(RVA = "0x29D0E90", Offset = "0x29CFC90", VA = "0x1829D0E90")]
protected SteamVR_Action_Source_Map()
{
}
// Token: 0x0400000B RID: 11
[FieldOffset(Offset = "0x0")]
[Token(Token = "0x4000008")]
protected SourceElement[] sources;
}
}