oh dear
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@@ -0,0 +1,11 @@
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using System;
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using Cpp2IlInjected;
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namespace Unity.Collections
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{
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// Token: 0x02000007 RID: 7
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[Token(Token = "0x2000007")]
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internal sealed class NativeMultiHashMapDebuggerTypeProxy<TKey, TValue> where TKey : struct, IEquatable<TKey>, IComparable<TKey> where TValue : struct
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{
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}
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}
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