oh dear
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@@ -0,0 +1,18 @@
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using System;
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using Cpp2IlInjected;
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namespace UnityEngine.Rendering.PostProcessing
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{
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// Token: 0x0200007D RID: 125
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[Token(Token = "0x200005C")]
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public static class HaltonSeq
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{
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// Token: 0x060001E4 RID: 484 RVA: 0x00002C40 File Offset: 0x00000E40
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[Token(Token = "0x60001BB")]
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[Address(RVA = "0x2071C40", Offset = "0x2070A40", VA = "0x182071C40")]
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public static float Get(int index, int radix)
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{
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return 0f;
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}
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}
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}
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