oh dear
This commit is contained in:
@@ -0,0 +1,20 @@
|
||||
using System;
|
||||
using System.Diagnostics;
|
||||
using Cpp2IlInjected;
|
||||
|
||||
namespace UnityEngine.Rendering
|
||||
{
|
||||
// Token: 0x020000C2 RID: 194
|
||||
[Token(Token = "0x200008D")]
|
||||
[DebuggerDisplay("{m_Value} ({m_OverrideState})")]
|
||||
[Serializable]
|
||||
public class RenderTextureParameter : VolumeParameter<RenderTexture>
|
||||
{
|
||||
// Token: 0x06000450 RID: 1104 RVA: 0x00002050 File Offset: 0x00000250
|
||||
[Token(Token = "0x600037E")]
|
||||
[Address(RVA = "0x2591AC0", Offset = "0x25908C0", VA = "0x182591AC0")]
|
||||
public RenderTextureParameter(RenderTexture value, bool overrideState = false)
|
||||
{
|
||||
}
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user