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@@ -0,0 +1,216 @@
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using System;
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using Cpp2IlInjected;
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namespace UnityEngine.Rendering
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{
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// Token: 0x0200007F RID: 127
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[Token(Token = "0x2000052")]
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public static class TextureXR
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{
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// Token: 0x17000073 RID: 115
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// (set) Token: 0x0600029A RID: 666 RVA: 0x00002050 File Offset: 0x00000250
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[Token(Token = "0x17000047")]
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public static int maxViews
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{
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[Token(Token = "0x60001E1")]
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[Address(RVA = "0x2593EF0", Offset = "0x2592CF0", VA = "0x182593EF0")]
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set
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{
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}
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}
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// Token: 0x17000074 RID: 116
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// (get) Token: 0x0600029B RID: 667 RVA: 0x00002EF8 File Offset: 0x000010F8
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[Token(Token = "0x17000048")]
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public static int slices
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{
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[Token(Token = "0x60001E2")]
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[Address(RVA = "0x2593E40", Offset = "0x2592C40", VA = "0x182593E40")]
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get
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{
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return 0;
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}
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}
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// Token: 0x17000075 RID: 117
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// (get) Token: 0x0600029C RID: 668 RVA: 0x00002F10 File Offset: 0x00001110
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[Token(Token = "0x17000049")]
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public static bool useTexArray
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{
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[Token(Token = "0x60001E3")]
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[Address(RVA = "0x2593EA0", Offset = "0x2592CA0", VA = "0x182593EA0")]
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get
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{
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return default(bool);
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}
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}
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// Token: 0x17000076 RID: 118
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// (get) Token: 0x0600029D RID: 669 RVA: 0x00002F28 File Offset: 0x00001128
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[Token(Token = "0x1700004A")]
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public static TextureDimension dimension
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{
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[Token(Token = "0x60001E4")]
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[Address(RVA = "0x2593DB0", Offset = "0x2592BB0", VA = "0x182593DB0")]
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get
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{
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return TextureDimension.None;
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}
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}
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// Token: 0x0600029E RID: 670 RVA: 0x000020FA File Offset: 0x000002FA
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[Token(Token = "0x60001E5")]
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[Address(RVA = "0x25933C0", Offset = "0x25921C0", VA = "0x1825933C0")]
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public static RTHandle GetBlackUIntTexture()
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{
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return null;
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}
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// Token: 0x0600029F RID: 671 RVA: 0x000020FA File Offset: 0x000002FA
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[Token(Token = "0x60001E6")]
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[Address(RVA = "0x25934A0", Offset = "0x25922A0", VA = "0x1825934A0")]
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public static RTHandle GetClearTexture()
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{
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return null;
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}
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// Token: 0x060002A0 RID: 672 RVA: 0x000020FA File Offset: 0x000002FA
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[Token(Token = "0x60001E7")]
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[Address(RVA = "0x2593580", Offset = "0x2592380", VA = "0x182593580")]
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public static RTHandle GetMagentaTexture()
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{
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return null;
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}
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// Token: 0x060002A1 RID: 673 RVA: 0x000020FA File Offset: 0x000002FA
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[Token(Token = "0x60001E8")]
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[Address(RVA = "0x25932E0", Offset = "0x25920E0", VA = "0x1825932E0")]
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public static RTHandle GetBlackTexture()
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{
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return null;
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}
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// Token: 0x060002A2 RID: 674 RVA: 0x000020FA File Offset: 0x000002FA
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[Token(Token = "0x60001E9")]
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[Address(RVA = "0x2593280", Offset = "0x2592080", VA = "0x182593280")]
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public static RTHandle GetBlackTextureArray()
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{
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return null;
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}
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// Token: 0x060002A3 RID: 675 RVA: 0x000020FA File Offset: 0x000002FA
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[Token(Token = "0x60001EA")]
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[Address(RVA = "0x2593660", Offset = "0x2592460", VA = "0x182593660")]
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public static RTHandle GetWhiteTexture()
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{
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return null;
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}
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// Token: 0x060002A4 RID: 676 RVA: 0x00002050 File Offset: 0x00000250
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[Token(Token = "0x60001EB")]
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[Address(RVA = "0x2593750", Offset = "0x2592550", VA = "0x182593750")]
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public static void Initialize(CommandBuffer cmd, ComputeShader clearR32_UIntShader)
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{
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}
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// Token: 0x060002A5 RID: 677 RVA: 0x000020FA File Offset: 0x000002FA
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[Token(Token = "0x60001EC")]
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[Address(RVA = "0x2593040", Offset = "0x2591E40", VA = "0x182593040")]
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private static Texture2DArray CreateTexture2DArrayFromTexture2D(Texture2D source, string name)
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{
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return null;
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}
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// Token: 0x060002A6 RID: 678 RVA: 0x000020FA File Offset: 0x000002FA
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[Token(Token = "0x60001ED")]
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[Address(RVA = "0x2592B60", Offset = "0x2591960", VA = "0x182592B60")]
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private static Texture CreateBlackUIntTextureArray(CommandBuffer cmd, ComputeShader clearR32_UIntShader)
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{
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return null;
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}
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// Token: 0x060002A7 RID: 679 RVA: 0x000020FA File Offset: 0x000002FA
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[Token(Token = "0x60001EE")]
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[Address(RVA = "0x2592DD0", Offset = "0x2591BD0", VA = "0x182592DD0")]
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private static Texture CreateBlackUintTexture(CommandBuffer cmd, ComputeShader clearR32_UIntShader)
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{
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return null;
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}
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// Token: 0x040001D0 RID: 464
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[Token(Token = "0x4000157")]
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private static int m_MaxViews;
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// Token: 0x040001D1 RID: 465
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[Token(Token = "0x4000158")]
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private static Texture m_BlackUIntTexture2DArray;
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// Token: 0x040001D2 RID: 466
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[Token(Token = "0x4000159")]
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private static Texture m_BlackUIntTexture;
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// Token: 0x040001D3 RID: 467
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[Token(Token = "0x400015A")]
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private static RTHandle m_BlackUIntTexture2DArrayRTH;
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// Token: 0x040001D4 RID: 468
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[Token(Token = "0x400015B")]
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private static RTHandle m_BlackUIntTextureRTH;
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// Token: 0x040001D5 RID: 469
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[Token(Token = "0x400015C")]
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private static Texture2DArray m_ClearTexture2DArray;
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// Token: 0x040001D6 RID: 470
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[Token(Token = "0x400015D")]
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private static Texture2D m_ClearTexture;
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// Token: 0x040001D7 RID: 471
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[Token(Token = "0x400015E")]
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private static RTHandle m_ClearTexture2DArrayRTH;
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// Token: 0x040001D8 RID: 472
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[Token(Token = "0x400015F")]
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private static RTHandle m_ClearTextureRTH;
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// Token: 0x040001D9 RID: 473
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[Token(Token = "0x4000160")]
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private static Texture2DArray m_MagentaTexture2DArray;
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// Token: 0x040001DA RID: 474
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[Token(Token = "0x4000161")]
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private static Texture2D m_MagentaTexture;
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// Token: 0x040001DB RID: 475
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[Token(Token = "0x4000162")]
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private static RTHandle m_MagentaTexture2DArrayRTH;
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// Token: 0x040001DC RID: 476
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[Token(Token = "0x4000163")]
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private static RTHandle m_MagentaTextureRTH;
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// Token: 0x040001DD RID: 477
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[Token(Token = "0x4000164")]
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private static Texture2DArray m_BlackTexture2DArray;
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// Token: 0x040001DE RID: 478
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[Token(Token = "0x4000165")]
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private static RTHandle m_BlackTexture2DArrayRTH;
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// Token: 0x040001DF RID: 479
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[Token(Token = "0x4000166")]
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private static RTHandle m_BlackTextureRTH;
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// Token: 0x040001E0 RID: 480
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[Token(Token = "0x4000167")]
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private static Texture2DArray m_WhiteTexture2DArray;
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// Token: 0x040001E1 RID: 481
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[Token(Token = "0x4000168")]
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private static RTHandle m_WhiteTexture2DArrayRTH;
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// Token: 0x040001E2 RID: 482
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[Token(Token = "0x4000169")]
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private static RTHandle m_WhiteTextureRTH;
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}
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}
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